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Thread: Two Handed Weapons

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  1. #1
    Orlorin's Avatar Libertus
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    Default Two Handed Weapons

    The original MTW2 had a pretty big flaw with two handed troops. Their attack animations would always get interupted because they hit so slow.

    This has probably been asked before but, does this, or any other mod fix this problem, and make zweihanders and the like useful? (Search didn't get anything on the subject.)

    Thanks in advance.

  2. #2

    Default Re: Two Handed Weapons

    I believe that most mods solve this problem by simply giving two handed units higher attack values. Not 100% sure about that though.

  3. #3

    Default Re: Two Handed Weapons

    As far as I have seen, in SS6.4 the two handed units are able to do melee fighting as they should - no interuption like it was in vanilla.

    You don't need any confirmation for that on the forum, as you can just start a costum battle and try it out for yourself.

  4. #4

    Default Re: Two Handed Weapons

    Quote Originally Posted by Gulatr View Post
    You don't need any confirmation for that on the forum, as you can just start a costum battle and try it out for yourself.
    You mean a costume battle?

  5. #5
    Chazz1225's Avatar Miles
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    Default Re: Two Handed Weapons

    Quote Originally Posted by Strengelicher View Post
    You mean a costume battle?
    LOL i think he meant "Custom" xD

  6. #6

    Default Re: Two Handed Weapons

    I didn't mean this -

    Spoiler Alert, click show to read: 


    I meant the Custom Battle which you can start by Going to Single Player menu.
    Last edited by Gulatr; August 10, 2012 at 11:47 AM.

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