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Thread: Any way to guarantee/change starting family

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  1. #1

    Default Any way to guarantee/change starting family

    So ye, I was sort of trying to do something.

    What I wished to do, was ensure that there is a son present - or one born to the *Late Game* Byzantine Emperor. I don't care what the name is, anything works.

    Is there any simple modding one could do to achieve this?

  2. #2

    Default Re: Any way to guarantee/change starting family

    I'm sure there's a cleaner way to do this by simply inserting a son somewhere for him, but I've never really bothered with modding family trees so I'm not really too certain about that. What you could do though is go into descr_strat and changes his starting traits so that he starts out with every single fertility trait. You could also remove one or two starting generals if you want in order to make more room for more family members. This should pretty much guarantee that he has a child.

    But like I said, there's probably a cleaner way to mod the starting family trees. Hopefully someone else will know.

    Edit: Just looked into it a bit. I think this is how you mod the family trees. At the bottom of each faction's character entries in descr_strat, you will find one or more lines that start with the word "relative". Here is how they work according to this:

    relative father, mother, child1, child2, child3, child4, end

    So for the Byzantine Emperor, this is his relative entry:

    relative Theodoros Laskaris, Maria, Ireni Laskaris, Maria Laskaris, end

    That's him, his wife, and his two daughters. So you'd simply enter a new family member into descr_strat and add him into the relative family tree there. Or at least I think that is how it should work.
    Last edited by PapaRosario; August 07, 2012 at 11:46 AM.

  3. #3

    Default Re: Any way to guarantee/change starting family

    Quote Originally Posted by PapaRosario View Post
    I'm sure there's a cleaner way to do this by simply inserting a son somewhere for him, but I've never really bothered with modding family trees so I'm not really too certain about that. What you could do though is go into descr_strat and changes his starting traits so that he starts out with every single fertility trait. You could also remove one or two starting generals if you want in order to make more room for more family members. This should pretty much guarantee that he has a child.

    But like I said, there's probably a cleaner way to mod the starting family trees. Hopefully someone else will know.

    Edit: Just looked into it a bit. I think this is how you mod the family trees. At the bottom of each faction's character entries in descr_strat, you will find one or more lines that start with the word "relative". Here is how they work according to this:

    relative father, mother, child1, child2, child3, child4, end

    So for the Byzantine Emperor, this is his relative entry:

    relative Theodoros Laskaris, Maria, Ireni Laskaris, Maria Laskaris, end

    That's him, his wife, and his two daughters. So you'd simply enter a new family member into descr_strat and add him into the relative family tree there. Or at least I think that is how it should work.
    Woah, could use some confirmation on this.

    Sounds legit though.

  4. #4

    Default Re: Any way to guarantee/change starting family

    http://www.twcenter.net/forums/showthread.php?t=187293

    A must-read on altering family trees.

  5. #5

    Default Re: Any way to guarantee/change starting family

    Added a son, it worked...then I thought I would add a sister...it went pear shaped.

    Now, even with the original desc_strat....it won't load a campaign...

    do I really have to reinstall this again? lol

  6. #6

    Default Re: Any way to guarantee/change starting family

    Post the system.log.txt from your main SS 6.3 folder (should be in the mods subfolder of the main M2 folder). Use spoiler tags - ["spoiler"] and ["/spoiler"], but without the quotation marks.

    Also post the entire entry for the faction you are editing from start to end in spoiler tags (not the entire descr_strat, just the Eastern Roman Empire's entry from the faction type to below the final relative line).

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