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Thread: TATW Realism+ /Final/ [TATW 3.2]

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  1. #1
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Quote Originally Posted by King Philip II View Post
    Unrelated to thread topic:



    Hey DaVinci! I'm trying to send you a PM, but it looks like you have disabled it. Is there another way of contacting you privately?

    regards
    KP

    My apologies for interrupting
    Hello KP, didn't know that you are still active as modder (wow, it was 2005 that we worked together for TFT, until afterwards Stuie and me were left in the team in end 2005/start 2006 for the last TFT version creation/release ... well, i'm not sure anymore about this TFT phase).

    My PM function is reserved to TWC contacts aka "friends" (and global moderators and admins, of course).
    Long due that you belong to this group, i'll put you on the list, and you have then to accept, then PM'ing is possible between us (but i would like that limited also as for the related mail-messages, because of demanding RL, and this also with ie. "uncountable" mails each day).
    Last edited by DaVinci; May 07, 2013 at 03:44 PM.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  2. #2

    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Quote Originally Posted by DaVinci View Post
    Hello KP, didn't know that you are still active as modder (wow, it was 2005 that we worked together for TFT, until afterwards Stuie and me were left in the team in end 2005/start 2006 for the last TFT version creation/release ... well, i'm not sure anymore about this TFT phase).

    My PM function is reserved to TWC contacts aka "friends" (and global moderators and admins, of course).
    Long due that you belong to this group, i'll put you on the list, and you have then to accept, then PM'ing is possible between us (but i would like that limited also as for the related mail-messages, because of demanding RL, and this also with ie. "uncountable" mails each day).
    I can't really recall the timing of TFT, but I was back for v1.8.6 and believe I made some ProDeco and trait fixes for the final v1.9.2 (april 2006). I have been modding ever since, just not been active on this forum. The topic I would like to discuss with you is The First Triumvirate for m2TW (TFT2) - i'll send you a PM with the details so we can take this off-line.

    /KP

  3. #3

    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    thanks again for this mod.... wanted to bump it so people can see how great it is.... if you want a great eriador experience this cannot be beat. Also look up bygs logistics mod and and his traits so armies lose morale if not resupplied by enter home territory, new settlement or boat. I turtle with eriador for 80 turns, only take 11 settlements then go crazy and this is the most difficult experience yet. The changes to recruitment are awesome, so much better than any other mod.... if eriador you get to recruit one major army(2.5 stacks) every 80 turns or so... if you conquer friendly areas you can then add their auxiliary troops. recruiting everything from barracks is a great idea and tying trade to all resource buildings was smart. Also to recruit horses you need that resource is many cases and to upgrade high level armor you need iron resource. All other mods I can have 9 stacks of the same 3 units if eriador by turn 80.... axemen, woodland archers, and merchants... rinse/repeat, then I get arnor by turn 90 and get 25 stacks of fully armored infantry. especially with the new jihad additions and such. I am at turn 90 in realism mod and annuminus has 8k people because I have had to tax at times to keep money flowing... and if low tax my growth grows to 4% so it really matters how you play not just put on low and upgrade without thought. Everyone should try this mod.

  4. #4

    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    mirror works for me

  5. #5

    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Quote Originally Posted by orclover5 View Post
    mirror works for me
    To me it keeps sayng "The file you have selected (TATW_Realism_.zip) is not available via any mirrors. Please check back shortly as our servers update every 5 minutes."
    I am trying to download this mod since weeks :/

  6. #6
    Mank's Avatar Dormouse of Hader
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    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Quote Originally Posted by Frentanus View Post
    To me it keeps sayng "The file you have selected (TATW_Realism_.zip) is not available via any mirrors. Please check back shortly as our servers update every 5 minutes."
    I am trying to download this mod since weeks :/
    I've uploaded a copy to my Game Front account for you (HERE)

    If that doesn't work I've also loaded it to my Mega account (HERE)

    Hope one of these helps you get playing!
    Last edited by Mank; July 09, 2013 at 08:38 AM.

  7. #7

    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Quote Originally Posted by Mank View Post
    I've uploaded a copy to my Game Front account for you (HERE)

    If that doesn't work I've also loaded it to my Mega account (HERE)

    Hope one of these helps you get playing!
    It worked! thank you very much!

  8. #8
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Thanks a lot, Mank, that's very nice, the two more dl-sources ... i also have put a link to your post above into the dl-section of the 1st post, so it might not be missed.

    P.S. Somehow, the by me provided ModDB dl-source is linked now as well to Gamefront server, i have no idea how that's possible, as wasn't done by me.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  9. #9
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Thanks a lot, Mank, that's very nice, the two more dl-sources ... i also have put a link to your post above into the dl-section of the 1st post, so it might not be missed.

    P.S. Somehow, the by me provided ModDB dl-source is linked now as well to Gamefront server, i have no idea how that's possible, as wasn't done by me.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  10. #10
    knight of meh's Avatar Primicerius
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    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    that always happens afaik only if you are logged in to a ModDB account at the time of downloading you get it from there server

    all "guests" get redirected to gamefront

    at least thats how it worked like 6 months ago the last time i visited modDB

  11. #11
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Hm, thanks for the info, comicable thing anyways.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  12. #12
    diadok's Avatar Senator
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    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Your mod is awesome. For many reasons. One is that in 100 turns no faction died. Another is that Battle AI is good. Difficulty in campaign is here even in medium difficulty (i play Gondor).

    Do you use some AI or have you mod it yourself ?
    Last edited by diadok; September 06, 2013 at 08:38 PM.

    You like EPIC battles ? watch Diadok's Gallery, play Epic Late Campaign for TATW 2.1
    "They rob the poor under the cover of law, forsooth, and we plunder the rich under the protection of our own courage." (Black Sam Bellamy)



  13. #13
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Is this mod compatible with G5 ReallyBadAI ?
    It's part of TATW vanilla, thus part of this mod.

    Quote Originally Posted by diadok View Post
    Your mod is awesome. For many reasons. One is that in 100 turns no faction died. Another is that Battle AI is good. Difficulty in campaign is here even in medium difficulty (i play Gondor).

    Do you use some AI or have you mod it yourself ?
    All my modding sets on TATW vanilla as described in first post.
    There are no secret AI files whatsoever from other mods or AI mods unless listed ones in 1st post, just Germanicu5 ReallyBadAI which is but part of TATW, thus yes, changed impacts on the gameplay compared to TATW vanilla are selfmade ( always the case in my mods ).

    ---

    Vifarc, posts 668-671, i'm sorry, i don't know what you posting here all of statistics etc. ...lol... the mod is declared final.

    The mod as delivered by me via 1st post works excellent as planned/designed by me, and is bug free and free from ctd's ... so any crash-issues which you are experiencing are caused by your custom changes or whatever.
    And the relevant changes for the Germanicu5 ReallyBadAI from 5.6 to 5.7 content (as you mention that) are implemented into the last version of this TATW Realism+ mod manually, regardless of what your log says for G5 RBAI versions.

    ---

    Does it change something for the balance or the Ai if we play this mod in large unit scale instead of huge ?
    No idea now, never tested, iirc. ... might be a question for others who play with Large size.
    Last edited by DaVinci; October 26, 2013 at 04:28 PM.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  14. #14
    Vifarc's Avatar Senator
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    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    . Realism+ seems (edit: not?) compatible with 4.8 AlternativePatch (old name was UnofficialPatch):
    http://www.twcenter.net/forums/showthread.php?494054-4-8-Alternative-patch-%28READ-THE-DAMN-FAQ-PLEASE%29
    You don't need to uninstall all: Apply 4.8 on current Realism+, and install back Realism+ on top.
    EDIT: Oh, I've some battle CTD. I'll remove 3.3, to test.

    . With my edited decr_strat file, I now can play with Realism+, I'm not compelled to maximum efficiency, that's no longer work.
    If you want to copy (overwrite) them, my new increased numbers are (Faction De Kp):
    Gondor 11040 2600
    Rohan 8160 2080
    Dale 5540 1340
    Dwarves 5420 1440
    Eriador 5860 1460
    High Elves 5240 1480
    Silvan Elves 4820 1400
    Mordor 12800 3040
    Isengard 5580 1640
    Orcs MM 6940 1700
    Angmar 6220 1480
    Harad 9540 2300
    Rhun 6940 1680
    Following are untouched (instead of going down to vanilia numbers):
    Arnor 6200 1550: Eriador is the more beneficial of the factions at first in this balance (only Silvan slightly surpasses, from Turn 17), but gain almost no money more in the end when becoming Arnor...
    Slaves 5200 1300
    Last edited by Vifarc; June 08, 2015 at 06:12 PM.
    > > Divide&Conquer submod user, playing RealmOfLothlõrien (ThirdAge mod). < <
    My small products here.

  15. #15

    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Want to make sure I downloaded this right. So with the new recruitment system Minas Tirith can't recruit a generic archer? only the cool ones? Or a low level militia?

  16. #16

    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Is this mod compatible with G5 ReallyBadAI ?

  17. #17

    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    And Is it compatible with MOs ? ( i don't think so, but i want to be sure...).
    And if i want only the smarter AI in battle, what files or text have i to copy paste ?
    Last edited by Jack-OF-Blade; October 12, 2013 at 03:36 PM.

  18. #18

    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Probably not, unless someone has a TR just for MOS.

  19. #19

    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    Does it change something for the balance or the Ai if we play this mod in large unit scale instead of huge ?

  20. #20

    Default Re: TATW Realism+ /Final/ [TATW 3.2]

    As Gondor, is this the hardest submod? Have tried Dale and conquered Rhun by turn 100

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