So, I've just been playing a campaign as the Date, gradually building up my forces and finances in preparation for RD. Upon attacking Kyoto, it spawned an entire full stack army out of nowhere - what's going on??
So, I've just been playing a campaign as the Date, gradually building up my forces and finances in preparation for RD. Upon attacking Kyoto, it spawned an entire full stack army out of nowhere - what's going on??
OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!
Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium
Believe it or not, this is the first time I've marched on Kyoto. RD usually screws me a long time before now, but I've adjusted my playing style considerably.
So if you attack Kyoto, they get a free army? That's a pain in the arse.
OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!
Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium
Yup, watch out for that. I usually bring two stacks with levelled up generals for Kyoto. Remember that after you take Kyoto and hold it for four turns to become shogun, the rd effect kicks in for any vassals you may have created between the initial rd effect and the new shogunate declaration effect. I always save making new vassals for after I declare myself shogun, when the penalty is gone.
Under the patronage of John I Tzimisces
I usually have to deal with 2, sometimes 3 full stacks at Kyoto - though I do play TROM3
It's frustrating, but the AI has enough problems defending a castle that size even with a full stack.There are a few mods that remove this cheat, as well as one that activates the campaign AI for the Ashikaga. I think it adds a lot to the game.
Last edited by Livebyte; August 04, 2012 at 10:33 PM. Reason: Typo
You have experienced a form of the AI cheating, one of many in Shogun II.
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The AI is known to hide its armies in the forests.
PC Specs
Ninjas to sabotage the Ashikaga stacks and double team them.
Eats, shoots, and leaves.
That second stack is hidden in the forest(plus 5 units in the castle not counting spawned defense units), they'll show up if you declare war via the diplomacy screen. If you surround Kyoto with your provinces, don't trade with them and then they'll go into bankruptcy. You can watch that second stack slowly get widdled away because they can't afford them.
I did it(phew). Turn 3 and I've got Kyoto with the Hattori, long campaign, VH, S2 vanilla. Already at war with the Ikko Ikki and Sakai, allied with Asai(but that won't last long).Here's the save game if you're in the mood to get crushed. I sacked Kyoto so the buildings are still damaged, it's up to you whether to repair them or destroy them. I recommend destroying them you'll need all the money you can get. I tried something similar months ago but I got bogged down between 15-17 provinces and couldn't get any further. The high unit upkeep was to much for my weak economy to tolerate while being in realm divide.Spoiler Alert, click show to read:
Also one on normal difficulty.
Last edited by wealthmonger; August 05, 2012 at 04:20 PM.
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Well there is a kind of logic here. Kyoto is an important place. The symbolic seat of Japanese power. Like any major capital, in a time of need it should be able to call up on the people (perhaps in reserve, local enforcement or retirement, etc) to add to its standing army. Think London suddenly facing an enemy attack and needing all its people to pull out all the stops to defend it. I`m pretty sure London could field a big emergency army pretty fast if it really needed to.
Eats, shoots, and leaves.
I'm against any Kyoto siege battle map.
In fact, when a battle should ensue in Kyoto, Heian-Kyo should be at the background of the map. Instead we get this castle that is patterned after Nijo Castle, but instead of famous gardens, we get an urbanized section of the 1st kuruwa to pander to people who cannot fathom that kuruwa dont cater city buildings.
(Its clickable by the way....An S2 overhaul mod.)
Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
Masaie. Retainer of Akaie|AntonIII
I'm not that knowledgeable about Japanese history - what's Heian-Kyo?
Anyway, I kicked their arse. There were two stacks, yes - but they were made out of green troops - seems the Shogun makes the mistake of not blooding his men so they can actually fight for him.
And right at the beginning of the game, I made a strong ally and another one later on - both with marriages. So even when I became Shogun, they remained my allies! For the first time, Japan quakes with fear in awe of my power - and my ally will be next; they have the lands I need to win control!![]()
OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!
Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium
As I recall, this is the only actually cheating the AI does. CA said they did it to simulate the Shogun being able to rally up levies to defend him, instead of just having this giant stack of units sitting on Kyoto all day. It's the only time the AI will spawn units out of nothingness. I imagine it doesn't trigger if you edit the game to play as the Ashikage, because well... you're a human player. And, really, the Ashikage aren't meant to be playable anyway.
only AI cheat huh?
-magically upgrading ashigaru to samurai
-spawning armies (not only the shogun who does this. most notably after RD and they spawn em in the fog).
-No invader resistance penalty on any difficulty (not really a cheat, but a hidden not mentioned bonus they get so yea)
just to mention a few others.
The magically spawned armies is the only cheat CA has said the AI gets. The rest are just hidden modifiers, extra slots, etc. etc. that the AI gets to compensate for being an AI, and not having a human mind.
The day our games are powered by brains in a jar, they won't need that! But then you have to wonder where they get the brains...
They dont spawn random army, only the soon-to-be-former Shogun does. You can check it out by playing with mod that removes fog of war.
The other penalty/bonuses is nothing new. AI after all is only pre-scripted actions by the game engine, it isnt a person with adaptable human brain.
If you think about it they are the ruling Shogunate so in reality they should be able to quickly mobilize a standing army once they find out that an army is marching on the Capital.