I'm making this thread to give a different take on the world of Agents. In my view, Every faction needs to have at least one type of every agent. Because if they do not, then The other factions can easily exploit thier weaknesses.
Although I think it's important for every faction to have agents, I also think we should be as diffrent as we can make them without making them unbalanced.
So here's what I'm thinking. What If Certain Races, that have predispositions to such things as oh, say spying. Have Naturally better spies. But since they aren't as trusted, they are not as effective as Diplomats.
Example:
Sheikah Spies all start with Trait (Eye for Deception, + 2 to Agents Skill)
and all Sheikah Diplomats start with a Trait (Shrouded in Mystery, -2 to Agent's skill)
All Goron spies have the trait "Burly" -2 to agent's skill. Obviously because a 7 foot tall rock man is not very discrete.
Goron Merchants (Affinity for Mining) +2 to agent's skill.
Kokiri: Have high movement points, low personal security
Something like this, a system that uses traits and ancilliaries. that takes into account the strengths and weaknesses of each race, while not leaving them crippled because of whatever weaknesses they might have, and not giving them an unfair advantage because of their strengths.
Also Keep in mind, that although it's important to stick to the Lore as much as possible. Where Balance is concerned, We just MAY have to bend our perception of the Peoples of Hyrule in pursuit of this. I'm sure no one can imagine a cute little fairy flying up and slitting someone's throat. But All is fair in love and war. ESPECIALLY THIS WAR.
Also, take note that if special agents come up in the topic. That they are an ancilliary, and not a character model, as far as I know. This is subject to change.
That being Said, Here is my list.
Assasians:
Kokiri Ocarina player (male or female, infiltrate high end offices by offering to play music for the governor of a settlement) Very stealthy, High movement points. Low Personal security
Lanayru Courtesan (female or male Infiltrates settlements by "Charming" their target, and then killing them) Quite stealthy. Low
Personal security
Goron Ditch-Digger: Offers to do low-end labor jobs for a settlement, when his work is done he slips off to snap the neck of whatever his poor target is. Not Particularly stealthy, but good chance to kill generals. High Personal security.
Wizzrobe Apothecary: Offers people in high places a taste of the wizzrobes power, saying they need only to drink this here wonderful potion. Which is actually poison
Spies:
Labrynna Mechanic- Male, offers to fix technical equipment such as catapaults, and because he has acsess to their equipment, can sabatoge them with stunning efficiency. excellent Saboteur, poor Line Of Sight (in comparison to other spies.)
Sheikah Scribe: Offers services such as keeping records, uses her position to relay the strength of armies and settlements through written messages., high stealth, poor saboteur.
Darknut Drill instructor: Infiltrates a settlement offering to aid with military training, and uses his position in the enemies military to relay their strength to his superiors. Low Stealth, Average Saboteur
Kokiri Postman/Woman: Offers to use his/her boundless energy to run from office to office delivering messages, and then uses this position to relay the strength of the settlement to his/her superiors.
High Movement points, bad saboteur
Goron Blacksmith: Offers to upgrade the equipment of a standing army, using his position to relay the strength of them to his superiors.
Low Stealth, good saboteur
Orodonian Farmer, Horse-breeder: A Seemingly harmless immigrant from the plains of Orodona, offering to till the fields and tend to the crops in exchange for room and board. Uses position inside the settlment to relay its strength to his/her superiors.
Above- average movement points, average stealth, poor saboteur
Lanayru Economic Advisor: Well known for their boundless wealth and vast Rupee Mines, Lanayru economic advisors are considered experts on how to keep an economy running from day one.
Offers to advise the governer on the economy of his/her settlement, using this position to relay its strength to his/her superiors.
High Stealth, Terrible Saboteur
Lizalfols Gekko. The Gekko, a descendant of the Lizalfols people, has the ability to scale hard surfaces and walls with ease, making them excellent spies.
High Stealth, high Movement points, Low Line Of Sight.
Merchants:
Kokiri Seed Collector: A Merchant of the Kokiri People, specializing in collecting of grains and seeds.
High movement points, average influence
Goron Miner: A Merchant of the Goron People, who previously sold magic beans out of caves. With war breaking out, his trade is booming. Specializes in Plants
Low movement points, high security
Ikana Kingdom: Poe Merchant, a strange little man with a walking stick and a blazing red eye beaming out from under his hood. Not very influential (Because of Ikana Kingdom's poor economic Standing)
Happy mask salesman ( Special/Hero Merchant; VERY Influential, not very wealthy, generous with rupees; Bonus on income)
Hyrule:
Morshu (Special/Hero Merchant; VERY influential and wealthy, stingy with rupees; penalty on income)
Bazarr shop owner, generic merchant.
Priests:
Hyrule:
Hylian Monk
high influence, low security
Gwonam (Hero/Special priest, VERY influential)
Kokiri:
Enlightened Kokiri. reached enlightenment by sitting under the deku tree.
High movement points, average influence




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