One of the main use of archers, besides providing attacks from range, is the ability to pin the enemy down. Archers in the past aren't necessary known for killing the enemy directly, but what they are good at is to slow the enemy advance down.
Infantry troops, in order to protect themselves from all the raining arrows, would make use of the shield to protect their body. This is also why the Romans invented the testudo formation.
Sadly, we have yet to see this being implemented in any TW game. Often, we can see units charging into a hail of arrows without a care in the world. The archers is doing nothing to slow down the advance of the enemy troops, and become easily overrun if there are no other heavy units protecting them.
I really hope to see archers and their rain of arrows generating a response from the unit that is being attacked. They should slow down their movement, and make it easy for you to flank them. Additionally, a stationary unit should also be too busy fending off the arrows that they can become vulnerable to an enemy charge.
A unit trying to seek cover with their shields would naturally become a little bit more disorganized and more vulnerable.





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