Whenever you take a city and decide to let your soldiers loot and pillage, I find it hard to image that no soldier would get killed in the proces. I can imagine that a brave peasant might take up arms whenever an enemy soldier tries to take his wife or kids. They should also increase the procent of casualties with the tier of the city. For example a minor city would cost you 5% of your troops, while a huge city would cost you 15% or something. Might be more or less.
Also, they should adress that 10 soldiers are able to loot and sack a city of 50 000 people, but I don't know how they should solve that. You maybe have to have more than X % of your army to do that.




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