
Originally Posted by
Dunadd
Completely agree on needing decisive battles - the number of units in an army needs increased massively compared to the first Rome Total War. If there are worries about what number the average computer can handle at once on a battlefield then put in options (or a slider) to limit the number of units each side can have on the battlefield at once, with the rest having to wait in reserve until others are destroyed or rout off the map or retreat off it.
This would make things both more fun (because if you fight a major battle and the result is nothing - just that you have to fight another dozen the same, it gets dull and repetitive) and more historically accurate (historically there were a few very large battles in most ancient wars because neither side wanted to fight until it had most of it's available forces together in one force. The Romans were an exception due to their high manpower that let them raise new armies after big losses, but even the Second Punic War had only a dozen major battles)
I don't think morale needs changed, but a slider to reduce the rate of kills by units in combat or by archery would help to allow for people who like longer, more historical battles on the one hand and people who like fast battles because they're short of time to play on the other.