Page 1 of 6 123456 LastLast
Results 1 to 20 of 113

Thread: Horsearchers in TWR2

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Horsearchers in TWR2

    I remember that in RTW the horsearchers were quite OP and in MTW2 they were a bit weaker, but in ETW, NAPO and Shogun 2 they seem to me bit too stiff being unable to fire on their rear or sides. I think in R2 the horsearchers should be more flexible to enable the "Parthian shot" at least. What do you think?

  2. #2
    Greve Af Göteborg's Avatar Protector Domesticus
    Join Date
    Oct 2007
    Location
    Sweden
    Posts
    4,558

    Default Re: Horsearchers in TWR2

    Yes

  3. #3
    Stath's's Avatar Protector Domesticus
    Join Date
    Mar 2012
    Location
    Makedonia, Greece
    Posts
    4,553

    Default Re: Horsearchers in TWR2

    A lot of attention must be given to HA, they should be a strong addition to an army but you should not be able to win a battle by using only them. They should be able to weaken the enemy, but not destroy him.


  4. #4
    Shocked's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Australia
    Posts
    1,850

    Default Re: Horsearchers in TWR2

    Ya they should be able to fire side and backwards, they're too weak otherwise
    Computer specifications -
    GPU: GTX 780
    CPU: Intel i5 2500k overclocked @ 4 GHz
    RAM: 8 GB DDR3
    Motherboard: Asrock z77 extreme 4

  5. #5

    Default Re: Horsearchers in TWR2

    Horse archers are probably the greatest challenge that Rome faced, so they should reflect that by being very effective at harassing infantry that are not protected properly.
    War is peace.

  6. #6

    Default Re: Horsearchers in TWR2

    Quote Originally Posted by HappyGoodVibes View Post
    Horse archers are probably the greatest challenge that Rome faced, so they should reflect that by being very effective at harassing infantry that are not protected properly.

    not only the romans but also Alexander the great, later on he has recruited them for the Indian campaign

  7. #7

    Default Re: Horsearchers in TWR2

    Quote Originally Posted by zg0301zg View Post
    not only the romans but also Alexander the great, later on he has recruited them for the Indian campaign
    Or Darius the great. Outside the realm he had only two threats and one of them were the Sakai Horsearchers.

    Proud to be a real Prussian.

  8. #8
    Ayleid's Avatar Biarchus
    Join Date
    May 2009
    Location
    United Kingdom
    Posts
    695

    Default Re: Horsearchers in TWR2

    Horse archers can easily be balanced by how much ammo they can carry. They're supposed to be annoying due to their title 'harrassing cavalry' they are supposed to fire and then retreat. Hopefully the CA goes to town on this.

  9. #9

    Default Re: Horsearchers in TWR2

    A horse archer army did destroy those legions one time... The commander brought extra arrows with him so they didn't run out. That must have cost loads of money to do though.
    War is peace.

  10. #10

    Default Re: Horsearchers in TWR2

    Quote Originally Posted by HappyGoodVibes View Post
    A horse archer army did destroy those legions one time... The commander brought extra arrows with him so they didn't run out. That must have cost loads of money to do though.
    Never heard about that before, which legion was destroyed by only horse archers?
    Sounds very fiction, that means the horse archer army should have at least 20000 arrows! (5400 in the main legion and 5000 allies is one full legion) and that is considering they killed on every second arrow, which is already fiction.
    Oderint dum metuant





  11. #11

    Default Re: Horsearchers in TWR2

    Quote Originally Posted by Sneaking Viper View Post
    Never heard about that before, which legion was destroyed by only horse archers?
    Sounds very fiction, that means the horse archer army should have at least 20000 arrows! (5400 in the main legion and 5000 allies is one full legion) and that is considering they killed on every second arrow, which is already fiction.
    just because YOU did not bother to learn history does not give you the right to call a historical event fiction.

    "ignorance is not a valid point of view"

    please educate yourself.
    http://en.wikipedia.org/wiki/Battle_of_Carrhae

    p.s. how difficult is it for a HA army to have 20k arrows ? even 800 horsemen with 25 arrows each would have 20k arrows in all. and 800 is quite a small number as far as armies go.
    Last edited by Boom S; July 30, 2012 at 01:49 PM.




  12. #12
    thebestant's Avatar Foederatus
    Join Date
    Oct 2011
    Location
    Miami, Florida
    Posts
    49

    Default Re: Horsearchers in TWR2

    Quote Originally Posted by Sneaking Viper View Post
    Never heard about that before, which legion was destroyed by only horse archers?
    Sounds very fiction, that means the horse archer army should have at least 20000 arrows! (5400 in the main legion and 5000 allies is one full legion) and that is considering they killed on every second arrow, which is already fiction.
    battle of carrhae, although the parthians did use some cataphracts the ha were the main part

  13. #13
    kambiz's Avatar Ordinarius
    Join Date
    Sep 2006
    Location
    Ērānšahr
    Posts
    735

    Default Re: Horsearchers in TWR2

    Another thing I hope to be featured (probably for the first time in the series) in ROME II is the units to be able to carry more than 2 weapons. This is very important if they want to authentically design the Pahlavan (parthian) units. Because historically they used bow to harass enemy ,then lance to charge the enemy and later raised their swords or mac for close combat.




  14. #14

    Default Re: Horsearchers in TWR2

    Quote Originally Posted by kambiz View Post
    Another thing I hope to be featured (probably for the first time in the series) in ROME II is the units to be able to carry more than 2 weapons. This is very important if they want to authentically design the Pahlavan (parthian) units. Because historically they used bow to harass enemy ,then lance to charge the enemy and later raised their swords or mac for close combat.
    But than you have only a few types of units for the parthians. Light Cav, Cataphrakts, and the same on infantery. In shogun you would have also only 2 types of units, Ashigaru and Samurai, but they made extra Spear and Katana Samurai. In reallity they would use Both inclusive bow.

    Proud to be a real Prussian.

  15. #15

    Default Re: Horsearchers in TWR2

    Quote Originally Posted by Marcus Aemilius Lepidus View Post
    But than you have only a few types of units for the parthians. Light Cav, Cataphrakts, and the same on infantery.
    You'd still have at least three types of cavalry. And more unit diversity can easily be brought into the game by adding regional specialties (like Hyrkanian infantry or non-Iranian units) and grouping by social status (free but low-ranking tribesmen, and various kinds of knights including cataphracts).


    In shogun you would have also only 2 types of units, Ashigaru and Samurai,
    Well no, actually. You'd still have a certain degree of specialization, for example ashigaru with spear and sword, ashigaru with bow and sword, and ashigaru with gun and sword. Plus those with naginatas or other "special" weapons. With samurai, there could still be a distinction between gunslingers and bowmen, as well as between spearmen and naginata wielders. And again, some samurai who prefer crazy stuff like nodachi.


    but they made extra Spear and Katana Samurai.
    Which is awful. No knight in his right mind would carry only a sword into battle, especially not when on horseback. The Japanese are no exception, they may be insane, but certainly not retarded.

  16. #16
    Kinjo's Avatar Taiko
    Join Date
    Oct 2003
    Location
    United States
    Posts
    5,758

    Default Re: Horsearchers in TWR2

    While I will agree horse archers were very effective they should be balanced game-play wise for both single and multi-player. Make obvious counters for them like foot archers or faster light cav. Foot archers had a hard time targeting bow cav in shogun 2 because of the slow first firing animation. Horse archer armies in MP can be extremely annoying with battles lasting over an hour unless you had a cav spam to counter these types of armies.

  17. #17

    Default Re: Horsearchers in TWR2

    Quote Originally Posted by Kinjo View Post
    While I will agree horse archers were very effective they should be balanced game-play wise for both single and multi-player. Make obvious counters for them like foot archers or faster light cav. Foot archers had a hard time targeting bow cav in shogun 2 because of the slow first firing animation. Horse archer armies in MP can be extremely annoying with battles lasting over an hour unless you had a cav spam to counter these types of armies.
    Yes i hate that new mechanic of the foot archers arrows taking an accuracy test then have a chance of missing completely anyway due to movement mechanics, despite what was said it reeks of a bug to me.
    Support Totalwar Youtubers:
    Jackiefish commentary my Quarter final match tosa cup*
    http://www.youtube.com/watch?v=wcr52zUAoTo
    Showing Pointman a 2v3 Tactic: He does well and carries it out to perfection first time*..
    http://www.youtube.com/watch?v=tBrfDUr8f6M&feature=plcp
    Aggony Clan 1v1 Tournament match: Multiple casters check description for their youtube channels*:
    http://www.youtube.com/watch?v=ZHoz8nS7ulY


  18. #18

    Default Re: Horsearchers in TWR2

    Horse archers could be given a bit more limited ammo while not quite the range of foot archers, light cavalry could catch most HA but not sure how that would help if the HA could simply shoot them down before entering melee. Foot archers/slingers or other HA would be the main counter to HA. Cavalry might work but with the low armor of ancient era most cavalry would be shot down before being able to enter melee.
    Last edited by Ichon; July 30, 2012 at 01:23 PM.

  19. #19

    Default Re: Horsearchers in TWR2

    Also for Carrhae they were without water, shade or any cover. Hopefully arrows will have trouble hitting while units are in a forest so HA will be quite dominate on clear ground even if outranged by foot archers and slightly lower ammo than foot archers but HA won't be so powerful where there is cover for infantry.

    I don't want to see any 'counter' for HA just for multi. That destroys the campaign game- to make multi counter it should be HA are more expensive simply and with lower ammo so its unlikely they can completely win without any melee.

  20. #20

    Default Re: Horsearchers in TWR2

    Quote Originally Posted by Ichon View Post
    Also for Carrhae they were without water, shade or any cover. Hopefully arrows will have trouble hitting while units are in a forest so HA will be quite dominate on clear ground even if outranged by foot archers and slightly lower ammo than foot archers but HA won't be so powerful where there is cover for infantry.

    I don't want to see any 'counter' for HA just for multi. That destroys the campaign game- to make multi counter it should be HA are more expensive simply and with lower ammo so its unlikely they can completely win without any melee.
    Ichon, arrows not hitting targets in forest is part of TW game engines since RTW. also, cav gets a -ve bonus in forests IIRC.
    secondly, their range would be lower than foot archers who would also be more accurate.
    I am against artificial inflation of HA cost, esp for factions that had them by the thousands.

    even the romans used horse archers in the imperial era, called equites sagitarii.




Page 1 of 6 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •