
Originally Posted by
agent 47
Its not going to happen but its theoretically possible. They would have stated it as a game feature if there was going to be any and id imagine its not something they would implement this far into development.
A mount and blade system would be fine, where the user sets a cap for how many ragdolls there can be at once or the system which the game uses now for sprites could be used, where a small area around the camera have ragdolls applied, at a user set distance. (low,medium,high,etc)
I think at the very least they should be implemented in situations where death animations just dont cut it, such as large amounts of force being applied to the unit ( Large Projectiles and Cavalry impact)but its just not going to happen in Rome II, they would have stated it.