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Thread: Crucial Feature - Death to failed Carthaginian generals

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  1. #1

    Default Crucial Feature - Death to failed Carthaginian generals

    Carthage had generals who failed executed as common practice.
    If a general failed and made it back to carthage, he would be judged by a panel of 104 men and if found guilty of neglegence. Executed, usually be crucifiction if I remember.

    This feature would affect how a played used Carthaginian generals greatly. If you lose your general may retreat only to by lynched by his own faction.

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  2. #2
    sabaku_no_gaara's Avatar Indefinitely Banned
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    Default Re: Crucial Feature - Death to failed Carthaginian generals

    Would be a nice feature but how should it be implemented?

  3. #3

    Default Re: Crucial Feature - Death to failed Carthaginian generals

    kinda like seppuku but more hardcore since you can only loose once? they should do a little video about it too

  4. #4
    Hresvelgr's Avatar Campidoctor
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    Default Re: Crucial Feature - Death to failed Carthaginian generals

    I think it'd be cool if it was optional, but not crucifying losing generals would lose you standing with the Council of 104 (which was like the Carthaginian senate), and if you wanted to not have that happen you could try to make yourself sole ruler like you apparently can with the Roman faction.
    I'm not crazy, I'm the only one who's not crazy!


  5. #5

    Default Re: Crucial Feature - Death to failed Carthaginian generals

    Quote Originally Posted by oppai(.)(.) View Post
    kinda like seppuku but more hardcore since you can only loose once? they should do a little video about it too
    Oh the classical Mediterranean disciplinary actions blow seppuku right out of the water.
    The Roman punishment for abandoning your post was being bludgeoned to death, cowardice resulted in fully 1/10th of the offending unit being killed.

    I would not miss these features.

  6. #6

    Default Re: Crucial Feature - Death to failed Carthaginian generals

    Quote Originally Posted by Prnn View Post
    cowardice resulted in fully 1/10th of the offending unit being killed.
    Decimation

  7. #7

    Default Re: Crucial Feature - Death to failed Carthaginian generals

    Quote Originally Posted by emperor77 View Post
    Decimation
    Yes.

  8. #8

    Default Re: Crucial Feature - Death to failed Carthaginian generals

    It would mean Carthage's generals would also have to be great combattants and, at the tip of the battle, have to charge in - or after the battle is already lost but still ongoing, charge into it and take as many with them as they can.

    As this is an obvious disadvantage, it needs an advantage to make up for it. It could increase Carthage's generals' morale and make them notorious for almost never routing from the field.

  9. #9

    Default Re: Crucial Feature - Death to failed Carthaginian generals

    If by crucial you mean entirely superfluous, then yes. It's absence would not be missed anymore than, say, decimation.

    It would be nice to have just to add to faction differentiation, but it's hard to say how far CA will go with this.
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  10. #10

    Default Re: Crucial Feature - Death to failed Carthaginian generals

    Could it be a cool mod for folks that want it (that is, totally optional)? Sounds like it.

    "Crucial" to the core game? Not even a little.

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