
Originally Posted by
Austrian Cuirassier
While I would love to have this feature in the game, it is not entirely true for all factions... When the ancient Germanic armies marched to war they brought their women and children with them, parking them at the very fringe of the Germanic side of the battle. The thought process was it would instill great courage and ferocity in the men to protect to their families. It often worked incredibly well, giving the Germans a reputation to fight more ferociously then any other people the Romans had ever seen. The down side to this strategy however is that if and when the tribe lost; either the men were all killed, captured, etc. the women and children were captured and sold into slavery effectively exterminating the tribe. Talk about an all in! The most famous example was with the Cimbri and Teutones tribes. They were from modern Hanover and the Jutland peninsula, (where i'm from actually) over crowding in a harsh land caused the majority of these two tribes to travel south in search of land and loot. They crossed pass eventually with the Romans and although won many battles at one point threatening Rome itself, they were finally defeated at Vercellae and hearing of the Romans cruelty and to avoid a life in chains the women and children strangled themselves, virtually wiping out all but the very few Cimbri and Teutones who remained in northern Germany and southern Scandinavia.
Sorry for the long post however I feel that not all factions need to have a survivalist attitude. However I do not disagree that more countries in the face of certain destruction should not choose to fight it out then surrender. I want certain factions such as the Germans, the Spartans, and even the Romans themselves to have a programmed AI attitude that represents that they were a warrior people hell bent on killing and dying for their honor.