Results 1 to 8 of 8

Thread: How to add unit cards ??

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default How to add unit cards ??

    I am trying to make basternae recruitable to dacia, but even when I copy the unit file in Unit_Info and Units in UI from thrace to dacia, they dont show up in the unit description. Everything else is working, so I hope someone here can help me ??

  2. #2
    Kaweh's Avatar Aerani
    Join Date
    Jul 2005
    Location
    Vienna, Austria
    Posts
    2,247

    Default Re: How to add unit cards ??

    Do you get a "grey peasant" symbol? If so, is a text displayed when you place the mouse over it? Or do you get "missing text entry" or something?

    K.K

    SIBLESZ·CRANDAR·SIMETRICAL​·DARTH VADER·KAWEH·RAVEN DARKWING·KALOS
    · PROUD MEMBER OF ROMA SURRECTUM II ·

  3. #3

    Default Re: How to add unit cards ??

    Yes, I get the grey peasant symbol, but the text is showing right. And also in custom battle it uses the right models and sprites. It is just the unit card that is missing.

    Thanks for the help.

  4. #4
    Lusted's Avatar Look to the stars
    Join Date
    Jan 2005
    Location
    Brighton, Sussex, England.
    Posts
    18,184

    Default Re: How to add unit cards ??

    Are you ptting them in the data\ui folder or in the data\packs\data\ui folder? because they need to go in the former rather than the later.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  5. #5

    Default Re: How to add unit cards ??

    Was not aware of that. I had put them in the data\packs\data\ui folder, but when i change it to the data\ui folder, it is the old bastarnae unit card that is shown. Stange as I use the same file I as the one in the Thrace folder, which shows correctly when playing as Thrace.

  6. #6
    Kaweh's Avatar Aerani
    Join Date
    Jul 2005
    Location
    Vienna, Austria
    Posts
    2,247

    Default Re: How to add unit cards ??

    The Files in Data\UI folder won't be used, the files which are INSIDE Data\packs\patch_1.pak will be used.

    Send me the two tga files, and I'l make you an install script which will pack your files into the existing "patch_1.pak"
    (Thanks again to Marcvs Traianvs and Lionskin from Res Gestae for showing me how to work with the script)

    K.K

    SIBLESZ·CRANDAR·SIMETRICAL​·DARTH VADER·KAWEH·RAVEN DARKWING·KALOS
    · PROUD MEMBER OF ROMA SURRECTUM II ·

  7. #7

    Default Re: How to add unit cards ??

    Thanks for the offer, but I think I will leave it as it is for now.
    I was also thinking about how you can modify the music in this mod. It is all packed in a DAT-file, but I have no clue how to open these?

  8. #8
    Kaweh's Avatar Aerani
    Join Date
    Jul 2005
    Location
    Vienna, Austria
    Posts
    2,247

    Default Re: How to add unit cards ??

    Download the "IDX Extractor" for unpacking sounds, animations, skeletons, et.

    But you can also make a "music" folder in your "sounds" folder, put all your music in it and edit "descr_sounds_music.txt" in Data folder. But in that case you have to delete or rename "events.dat" in "sounds" folder.

    K.K

    SIBLESZ·CRANDAR·SIMETRICAL​·DARTH VADER·KAWEH·RAVEN DARKWING·KALOS
    · PROUD MEMBER OF ROMA SURRECTUM II ·

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •