Results 1 to 2 of 2

Thread: With the new update, AI siege assault seems to be wonky....

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default With the new update, AI siege assault seems to be wonky....

    Sometimes the AI cavalry units will stand there refusing to move even though the rest of their army is destroyed in a siege assault against the player. Other times they'll dismount and join in.

    I did notice that sometimes the AI will also attempt to starve me out now instead of resorting to assaults that I can win. Smart move, it's making my campaign a bit of a hell.

  2. #2
    Humble Warrior's Avatar Vicarius Provinciae
    Join Date
    Oct 2005
    Location
    Great Britain.
    Posts
    11,147

    Default Re: With the new update, AI siege assault seems to be wonky....

    Well, so far the AI has assaulted in sieges as they were designed to. I don`t have the Timer on and none of them have stuck... yet.

    I did notice a little more slowdown than usual on bigger sieges when the AI bought an Ally, but so far so good.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •