How does this exactly work? CA's main showcase is heavily scripted and the entire game is still in Pre Alpha stage, how come they aim for a 1 year release?
I hope they learned something with the release of Empire TW
How does this exactly work? CA's main showcase is heavily scripted and the entire game is still in Pre Alpha stage, how come they aim for a 1 year release?
I hope they learned something with the release of Empire TW
Last edited by Hasforth9; July 24, 2012 at 07:39 PM. Reason: Forgot "pre" in "pre alpha"
Games are often in pre-alpha one year before release. I don't know what you're on about.
“The human eye is a wonderful device. With a little effort, it can fail to see even the most glaring injustice.”
I'm really sick of this "every other year" pattern. Games shouldn't be released on a pattern. There shouldn't be schedules. It should be done when it's done to prevent the most problems and allow for the best possible release. I would gladly wait three years for a great game after it's been announced rather than one year for a game that is a piece of buggy crap.
I don't think anyone would disagree with me.
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Very true, but they've been working on the nuts and bolts for awhile now. If the full team has now shifted to Rome 2 the art assets and coding of major features for a game like this shouldn't take more than 1.5 years with the foundation set in place and a team of that size.
They just need to focus a little more effort on the QA near the end of the game cycle rather than sticking to deadlines set by SEGA.
They have to have a schedule, they cant "release it when its done" due to finances. The game companies that can do that can be counted on one hand (Blizzard, Valve, etc).
As for "a release every other year", that has always been their practice, excempting ETW. Every year alternated between full game and expansion, here :
S:TW : (announced early 1999) Released June 2000 (Exp pack Mongol Invasion 2001)
M:TW : Released August 2002 (Exp Pack Viking invasion Jan. 2003)
R:TW : Released September 2004 (Exp Pack Barbarian Invasion Sep. 2005)
M2:TW : Released November 2006 (Exp pack Kingdoms August 2007)
E:TW : Released March 2009
N:TW : Released Feb 2010
S2:TW : Released March 2011 (FoTS March 2012)
And now R2:TW scheduled for Christmas 2013
I am in total agreement that they should have taken their time, polish it, etc.. but they cannot afford to do that. Which is why its going to be a "buggy mess", just like every other TW release. Well.. we can hope for this to be different, but i am not going to hold my breath
Yes, they used to have two studios, their main in the UK, and a studio in Australia. It was "normal" for the UK office to do the revolutionary titles, and for the Australia office to do the evolutionary ones, and/or exp. packs. For example, CA UK made RTW and moved straight on to ETW (some also did the exp. pack), while CA Australia did M2TW and Kingdoms.
Unless i am mistaken, CA no longer has an Australian office though, but their UK staff has grown considerably.
Yeah well. Companies like to have a steady stream of revenue, so releasing a game every year grants them that. That does not necessarily mean that the development time is much shorter than games that have been in development for 3 years. It's simultaneous development.
“The human eye is a wonderful device. With a little effort, it can fail to see even the most glaring injustice.”
I think you do not know how it is to work on ONE single unit. If it is a start from scratch, for a perfect model, a perfect texture and a perfect animation it takes around few days. Imagine how can be long the project if you have around 30 units per factions (even more with a faction diversification and not a culture one).
The siege of Carthage is probably one of the first concrete things that CA did for RIITW so that's mean working on buildings, on the battle atmosphere (as it is a new engine), animations (probably temporary), they have now to make the same stuff on many other cities, to work on the campaign map, sounds, musics, models (not only units, but also camels, flora and fauna, etc).
If you want something too made quickly I fear we will have a new Empire Total War game (an unplayable game I mean), personally I prefer that they take their time so as not to ruin the R2TW dream I have in my mind.![]()
Didnt CA once mention that they always have 2 sets of teams working on 2 different games always at the same time? so while one game gets released and a team works to support that one, they still have another team working onan entireley different game, so it inst as if the same people are shooting out games every year.
I check into small hotel a few kilometers from Kiev. It is late. I am tired. I tell woman at desk I want a room. She tells me room number and give key. "But one more thing comrade; there is one room without number and always lock. Don't even peek in there." I take key and go to room to sleep. Night comes and I hear trickling of water. It comes from the room across. I cannot sleep so I open door. It is coming from room with no number. I pound on door. No response. I look in keyhole. I see nothing except red. Water still trickling. I go down to front desk to complain. "By the way who is in that room?" She look at me and begin to tell story. There was woman in there. Murdered by her husband. Skin all white, except her eyes, which were red. I tell her I don't give a. Stop the water trickling or give me refund. She gave me 100 ruble credit and free breakfast. Such is life in Moscow
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I check into small hotel a few kilometers from Kiev. It is late. I am tired. I tell woman at desk I want a room. She tells me room number and give key. "But one more thing comrade; there is one room without number and always lock. Don't even peek in there." I take key and go to room to sleep. Night comes and I hear trickling of water. It comes from the room across. I cannot sleep so I open door. It is coming from room with no number. I pound on door. No response. I look in keyhole. I see nothing except red. Water still trickling. I go down to front desk to complain. "By the way who is in that room?" She look at me and begin to tell story. There was woman in there. Murdered by her husband. Skin all white, except her eyes, which were red. I tell her I don't give a. Stop the water trickling or give me refund. She gave me 100 ruble credit and free breakfast. Such is life in Moscow
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Do not forget that the little Shogun iphone app would take up some work force.
Although they have 2 teams I bet theres a 10/1 rate of who's working on the current game and the next game. So once Rome has its release date set and they're clear on when they can release the product by, teams will start work on the next game while the majority looks at DLC and patches.
We Came, We Saw, We Ran Away!
I appreciate the news on Rome 2 and thank CA for the new game we all want. But 1.5 years is a long time to wait unless CA is going to give us monthly screens and videos it maybe bearable, but to announce now and having another year of the forum blowing up with rumors and wish lists is gonna be hard. It would be better to announce it 6 months out but I guess they want the year+ to hype up the game.
We could have a world war or some terrible world plague in that time and never see it.
Oh dear.