I hate this absolutely illogical mindset that somehow you need to induce a big dose of hollywood to make a game good, or that adding realism means removing fun.
I firmly believe actual history is a far better source for cool things than historical fiction. Now, you of course shouldn't go way too far and make things overcomplicated, or add an "archers from some insignificant valley tribe" unit because they wore a unique sort of hat, but in general real history is so chock full of interesting warriors and fighting styles that making things up just isn't that necessary.
For example if you compare the units from vanilla RTW to a mod such as Europa Barbarorum, it's very clear which has the cooler units; the historical mods, by a humongous margin.
Thorakitai > Silver shield "legionnaires", proper Gallic units > "hollywood barbarian" Gauls, etc.
Another thing is gameplay. Units should behave based on what they were capable of. Not only for historical accuracy's sake, but for gameplay as well.
Like, Phalangites should be strong from the front and be vulnerable at the flanks of course, and so you need to cover them with more flexible infantry. It's mostly simple stuff like that. It's deeper and still much more intuitive than Shogun 2's blatant rock paper scissors gameplay with its very arbitrary abilities and silly bonuses. I still don't get why men armed with what is essentially just a sidearm are somehow a counter to spearmen.
So yeah. Historical accuracy is mostly a good thing I think. It certainly wouldn't hurt to emphasise it more.




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