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  1. #1

    Default Fatigue

    Ever notice when your cavalry had a long chase afte say some horse archers and when they catch them they are exhausted and you lose the melee fight. I didn't know that sitting on a horse could tire you out that bad. What i'm getting at is that for mounted units, running fatigue doesn't affect combat fatigue.

  2. #2

    Default Re: Fatigue

    It isn't like sitting in a car, you are controlling a huge beast between your legs (I know, "that's what she said") and at the same time holding your equipment and firing arrows or whatever, you're going to be tired going at full gallop even if you're naked on that bad boy.

  3. #3
    Sir Winston Churchill's Avatar Vicarius Provinciae
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    Default Re: Fatigue

    Horses get tired too bra'.

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  4. #4
    Timefool's Avatar Primicerius
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    Default Re: Fatigue

    Riding a horse at full gallup will get you out of breath. The cavalry back then didn't have all the technology we have today, like stirrups, so controlling the horse and keeping your body at rest was more difficult.

  5. #5
    Durnaug's Avatar Campidoctor
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    Default Re: Fatigue

    Quote Originally Posted by Timefool View Post
    Riding a horse at full gallup will get you out of breath. The cavalry back then didn't have all the technology we have today, like stirrups, so controlling the horse and keeping your body at rest was more difficult.
    Several cultures had access to the four horned saddle which was very effective, though not as good as stirrups. I am not trying to invalidate your point - riders or their mounts should get out of breath - I just like reminding folks that there was an ancient alternative to stirrups.

  6. #6

    Default Re: Fatigue

    Quote Originally Posted by King of Thessaly View Post
    Ever notice when your cavalry had a long chase afte say some horse archers and when they catch them they are exhausted and you lose the melee fight. I didn't know that sitting on a horse could tire you out that bad. What i'm getting at is that for mounted units, running fatigue doesn't affect combat fatigue.

    I dont exactly remember that part in RTW, but in M2TW you have displayed fatigue level, from fresh, warmed up, tired, very tired and exaushted so .....that part is covered

  7. #7

    Default Re: Fatigue

    Quote Originally Posted by zg0301zg View Post
    I dont exactly remember that part in RTW, but in M2TW you have displayed fatigue level, from fresh, warmed up, tired, very tired and exaushted so .....that part is covered
    All TW games have fatigue. What the OP is saying is he doesn't understand how riding full gallop on a horse will tire the rider out for combat, as the game's don't have combat fatigue/running fatigue. But as pointed out by other posters, riding a horse at full gallop isn't like driving your car, it is pretty tiring for the rider too.

  8. #8

    Default Re: Fatigue

    Have horses affected by fatigue in terms of movement speeds in temperate weather but riders' combat ability and horses affected in extreme heat/cold situations.
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  9. #9
    Lord Baal's Avatar Praefectus
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    Default Re: Fatigue

    Horses and riders should be separated entities in this regard. The tiredness of the horse should be separated from that of the rider, barring that calvary units shuld have more stamina.

    Not that horseback riding is not tiresome for the rider, but is not as tiresome as the game depicts or as people here think it to be.
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  10. #10
    Petroniu's Avatar Domesticus
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    Default Re: Fatigue

    Quote Originally Posted by Lord Baal View Post
    Horses and riders should be separated entities in this regard. The tiredness of the horse should be separated from that of the rider
    I wish this for a long time to happen, but it seems that even after so many years they disregard cavalry. Even in combat (after the charge) is weird that so many horses die with the rider at the same time. Why? You are trying to kill the rider (he's the enemy afterall) not the horse. Or you don't get to see if you kill the horse how the rider can live and keep fighting on foot. I mean, they'd want to make a Medieval 3 at some point after Rome 2, right? In the Crusades, many knights fought dismounted because they lost their horses in battles - but they didn't died! How did they depict that? They made different units: mounted and dismounted - so lame. They still have a lot of work to do with cavalry and not much has changed since the original total war itself in that chapter I'd say.
    Last edited by Petroniu; July 23, 2012 at 12:34 PM.
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  11. #11

    Default Re: Fatigue

    Quote Originally Posted by Petroniu View Post
    I wish this for a long time to happen, but it seems that even after so many years they disregard cavalry. Even in combat (after the charge) is weird that so many horses die with the rider at the same time. Why? You are trying to kill the rider (he's the enemy afterall) not the horse. Or you don't get to see if you kill the horse how the rider can live and keep fighting on foot. I mean, they'd want to make a Medieval 3 at some point after Rome 2, right? In the Crusades, many knights fought dismounted because they lost their horses in battles - but they didn't died! How did they depict that? They made different units: mounted and dismounted - so lame. They still have a lot of work to do with cavalry and not much has changed since the original total war itself in that chapter I'd say.
    I don't see how they could do it how ever, Some of the men on horse back and others running behind them? They made it so that the horse doesn't always die when the rider does but making so that the solider keeps fighting after the horse is dead is kinda hard, Its not like Mount and Blade were each man is his own unit.
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  12. #12

    Default Re: Fatigue

    At least there is a fatigue stat. To really go right on fatigue would require every man or animal in a unit to be tracked. Then front ranks would tire or at least not entire unit if only 1 man is barely caught in fighting.

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