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Thread: Best Idea's for Rome II collection

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  1. #1
    Mr. Bundy's Avatar Decanus
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    Default Best Idea's for Rome II collection

    I thought it would be a great idea to have a list of some good idea's that CA really should take a look at, but with them scattered al over the forums it is hard to read them all, so post some idea's that are standing out of the crowd, and maybe with some info

    • Unit summer/winter gear.
    • Blood and gore.
    • Multiple core CPU utilisation.
    • Gameplay sliders.
    • Greatly expanded trade and supplies system.
    • Roaming/fleeing citizen.
    • After battle defeat, choose where to retreat.
    • Cavalry soldiers shoudn't lose their fatigue when chasing. (the horse does, the soldier not)
    • Greatly improved modability.
    • Different forms of riots.
    • Multiplayer campaign featuring 4 players.
    • Expanded diplomacy.
    • Higher amounts of soldier on the battlefield to command yourself.




    - Please note, these idea's may not affect everyone.
    - Please post if you think one, or more should be added.
    Last edited by Mr. Bundy; July 23, 2012 at 04:02 AM.

  2. #2
    The Useless Member's Avatar Primicerius
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    Default Re: Best Idea's for Rome II collection

    Third one is probably the most important to me.

  3. #3

    Default Re: Best Idea's for Rome II collection

    Jack have said they are testing multiple core support but adding threads doesn't always mean improved performance. He said in a huge battles, syncing threads can cause more slow downs. Sounds reasonable.

    I wonder if fighting units could be one thread, units not connected could be another thread, command units another thread, terrain features another (river flowing etc).

    I'm not a professional programmer, just guessing really.

    R
    oOo

    Rome 2 refugee ...

    oOo

  4. #4
    Mr. Bundy's Avatar Decanus
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    Default Re: Best Idea's for Rome II collection

    updated

  5. #5
    Libertus
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    Default Re: Best Idea's for Rome II collection

    Missing the multiplayer ideas people have been posting around, such as allowing up to 4 players in the mp campaigns. Another good idea is expanded diplomacy options, such as being able to negotiate a peace between factions and bringing back trade of regions.

  6. #6
    Mr. Bundy's Avatar Decanus
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    Default Re: Best Idea's for Rome II collection

    Quote Originally Posted by Rikx View Post
    Missing the multiplayer ideas people have been posting around, such as allowing up to 4 players in the mp campaigns. Another good idea is expanded diplomacy options, such as being able to negotiate a peace between factions and bringing back trade of regions.
    Added multiplayer idea's.

  7. #7
    stradar1's Avatar Vicarius
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    Default Re: Best Idea's for Rome II collection

    Well Yes More players In the MP Campaign is a must!!! Im tired of only haveing 1v1 I WANT MORE!! And as allways I want blood and gore of course. Id allso like to see my self commanding more then 3000 men!!!!! I understand not all battles where huge but cant I at least command 20 thousand men once????? So Id have to say Bigger battles goes a long way with me............
    Total War is the only massive war game that has yet to be Surpassed keep up the good work CA don't let us down!!!!

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