We are fast approaching a Civil War and I shall be the moderator in control during this so that we can unsure every aspect is fair for the players. Any problems you have speak to me, I am neutral
If a Region Capital is held then a rate of conversion will take place over that Pro-Consulate of 10% a day until the entire region is under one factions command, unless enemy troops remain in one province, in which case that Province will remain under that factions command until they are dislodged. Some Pro-Consulate Capitals have fallen to rebels and unless curtailed by one side or other then that rebellion will spread into surrounding lands at a rate of 10% a day.
Carthago nova capital of spain 10% a day conversion hold a capital of a proconsulate
Carthage capital of Africa
Athens capital of Greece
Syracuse capital of sicily
Other Capitals are denoted by their orange dots
If you control 100% of a Region that you get 100% of it's income, 90% of a province 90% of the income, etc...
Furthermore Rebellions will have a higher chance of Occurrence, as will enemy invasions due to the Republic being in disarray. When and if they occur will be up to the civil war moderator.
Attrition rules will also take place during this time, if 40,000 men are in one province then 1-10% of troops will be lost a day until it falls below this number. Furthermore when a province is taken opposition will be met regardless of troops stationed within and a maximum 1/3 of soldiers from each legion could die.
Due to the amount of armies moving through the land personal income will drop between 1 and 75% depending upon random rolls done each year.
Holding 100% of a singular province will result in an increase of 10 populist points per faction per year.
Overland;
Crossing an entire province will now take 24 hours regardless of how far the distance.
If you are trying to move across (not into) Greece, Italy and Spain then you will encounter mountain ranges which will add an additional 8 hours onto each journey (an element of common sense is involved here so there is nothing definite.)
Overseas;
Moving across oceans will take 36 hours unless you use warships which will reduce that to 24. Note Liburna can be converted into warships to do this journey however if they are attacked they shall be instantly lost, or captured due to their nature of being defenceless.
These rules are a basis, overtime they will be refined with stuff added and stuff taken away, though I am open to any suggestions
...treasure, pleasure, leisure, les yeux;
It's all in your eyes.