
Originally Posted by
dan_457
I'm playing 6.4 for starters. I modded the byzies because they ruined literally ever single early campaign I played. Yes they have to fight a war on all fronts, but it only just kind of slows them down, but not even by much. By about turn 50-60, they are by far the most powerful faction, with the human obviously being the only one who can even remotely take them on.
It's not about the challenge factor, as quite frankly SS does a poor job at an actual challenge, as it's all just fake difficulty, that is unless you consider fighting a rampaging, cheating AI something other than tedious. I modded the Mongols and Byzantines because I'm tired of seeing that same result, over and over again, plus the Mongols get really old after the first few campaigns. I mean, what is the point of playing when it's the old story, over and over again? The HRE collapses, the Turks get destroyed, the Romans dominate, and the Mongols come at 1220, subsequently eliminating the Kwharezmians. It's been like clockwork in all of my campaigns, talk about boring, that's why I adjust things.