In an official statement on modding*, CA called Europa Barbarorum 'breathtaking', acknowledging that they have themselves played this excellent conversion modification for RTW. Now, I'm thinking that the amount of historical research the EB team did should be drawn upon by CA for Rome's sequel...the units in EB are historical and therefore should be cribbed as directly as possible for CA's new game (and I'm sure the EB team won't have any problem with that, as the reason they created the mod in the first place was because these units weren't included in the actual game!). Do we think that we'll see a much more realistic unit selection for all factions this time around, folks?
*http://www.pcgamer.com/2011/07/01/to...s-for-modders/






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