In Roman history there are some rare occasions where the consul would ride into battle with the sole purpose to die in order to let his legions win (devotio) or where he would kill an enemy king in single combat and devote the slain king's suit of armour to Jupiter Ferertrius (wielder of the thunderbolt) (spolia opima).
Both these heroic deeds can be well incorporated into the game. Not only for the Romans but for all the tribes/nations/people. It might not be totally historically accurate but it does have historical founding and makes for some interesting gameplay. I suggest the following:
Devotio
This one's fairly easy. When you're in a tough spot, you can decide to let your general (must be a familiy member) to ride into battle alone and die. This in turn gives your units a morale boost (perhaps even stops routing units from routing) but gives up the family member. The (historical) problem is that if the consul failed to die, there were all these rites to please Mars (I think), being withold from a body. So it would be easier if the general always dies and the army always gets a morale boost. Now you could choose to just offer up all your family members but then you will run out of them. So it might be self-balancing. If it's not self-balancing, just dampen the morale boost.
Spolia opima
This one's a bit trickier. The basic premise is that you challenge an enemy leader (also family member only) and kill him or be killed. If you're succesful not only will it give a small morale boost to your own army and a small morale reduction to the enemy army, your family member will also earn some trait that gives a permanent bonus. Something like a permanent morale bonus or more influence.
The problem with single combat is the technicality of the thing. You don't want family members to constantly engage in single combat, some societies might engage sooner than others and it has to be fought on the battlefield itself. So what I'm suggesting is a very small chance of it occuring with a bigger chance for some societies. It can only occur when two family members are within a certain distance from eachother (a grey button that becomes red or something) and if it succeeds, the battle will pause for a moment (everyone wants to see their leaders fight) and zoom in on the two leaders in all their splendor. When the decisive battle is over the camera zooms out and the fighting continues with one army more spirited than the other.




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