both are good examples of how the Labrynna Regime think. in my opinion.![]()
I'm not saying it's bad, but the da Vinci tank looks very... either flying saucer-y or circus tent-y. I AM, however, digging the ironclad suggestion.
Have Pathfinders not been integrated into the campaign yet?
personally, I'd rather see some sort dragoons as their cavalry.
Regime Indoctrination House/School/Academy?
Distribution of Chairwoman Veran's Little Bronze Book?
Or perhaps something more aggresively anti-deity? E.g. Secret Police force branch/HQ, or some other deliberate practicioner-hunting organization.
What's life like if you don't take a chance now and then? ~ Matrim Cauthon
Mech's are OP beyond recognition. Out of curiosity, I tested a mass of mech infantry (me) versus Gerudo's Iron Knuckles and Darnut Dieties (AI (AS ONE TEAM) and wihout doing much other than circling two squads around to flank the enemy, demolished them all with more than 3/4ths of my army still standing. If anything, I think Gerudo Knucle units and Labrynnian Mechs should be on the same level
Suggestion for calvary unit: Gunner Mech, with like, rifles built on the arms?
I've been playing too much Chromehounds.
Last edited by TheHylianJuggalo; December 18, 2012 at 02:38 PM.
Michael Scott Meisenhelter - 3/3/1963-11/4/2015
-Lost, but not forgotten. Baptized by fire.-
When I die,
Show no pitty,
Send my soul to Juggalo City.
Dig my grave six feet deep,
Put two matches by my feet,
Put two hatchets on my chest,
And tell my homies I did my best
Well I'd assume that making a whole mass of them would be financially draining/overwhelming for any economy, so I believe that already nerfs them a bit.
Maybe designed a bit like Samus' arm cannon, in a reference to another popular Nintendo series? Or perhaps better, designed like the hand-held, bazooka-like cannon used by Auru in TP.
On a different note, I found some concept art of Veran showing a different outfit design:
Spoiler Alert, click show to read:
will labrynna eventually get cannon towers and diplomats?
I shall consume... consume everything
You know, would a few larger Mechs work as bodyguards for Veran? Then we could make her a general again, right?
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Arise, my army!
does anyone else have difficulty keeping Queen Ambi from defecting from her own faction? I've tried playing Labrynna Regime 3 times and each time she left and took half of my army
Well, I wouldn't exactly know about situations like that because I usually keep my Faction "Leaders" in a capital. . . which helps prevent them from defecting. I'm not sure how to help with that situation though.
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Arise, my army!
Sorry folks, I've been away. A thought just occurred to me when reading through this thread, though. A battle between the Kokiri and Labrynna could potentially be terrible in terms of playability. If, by some tactical fluke, the Kokiri only had barricades remaining and Labrynna only had gunner posts remaining... I guess the only way to account for this would be to force-quit the battle and take a defeat or wait for the battle to time out (if you use the timer. I know I don't.)
Will Labrynna ever get a religious building? Maybe a university that converts people to their no deity worship? They get some HARSH happiness penalties if they don't...
@Gruegirl
I do believe that was the plan.
Has anybody else had issue with Veran? Besides me just no being able to figure how to use her (is she ranged cavalry? Is she just supposed to charge in melee? She dies quick), I don't think I've ever been able to auto resolve a battle without her dying. All I do is keep her in a city and let her rot because she isn't even a governor.
On another note, Veran is spelled "Verab" in part of the introduction text that you get on turn 2.
yeah, I never found Veran useful. She a spell caster so supposedly she can take down gates, so you would think she would be a good support unit, but every time I trot her out with an army she turns traitor ( literally every time). either way if your using her auto battle is out of the question because auto battle loves killing her despite the fact she is still there with one unit left (think it has to do with total war scrapping units if there are not enough units in the stack anymore.)
Veran is currently set to be a melee attacker, like Sulkaris. For some reason she has a dummy ranged attack set as her primary weapon. There is also a bug with her HP, I believe she is supposed to have 6 hp, but if so it is set wrong (currently says "stat_health 1, 6", but according to Total War Heaven and my own tests, it's the FIRST number that specifies the amount of HP, while the second number has no function. So I think it should say "stat_health 6, 6" or similar. Pretty much all the boss units are affected by this mistake, if a mistake it is...)