Has anyone had a game where Hyrule as CPU has done well?
Every game I ever play they start out fine, then get into like a five front war with Lanayru, Gorons, Kokiri, Gerudo and Gohma.
Has anyone had a game where Hyrule as CPU has done well?
Every game I ever play they start out fine, then get into like a five front war with Lanayru, Gorons, Kokiri, Gerudo and Gohma.
@Xebenkeck
The Kingdom always gets ROFLSTOMPED in every game I play. They surround themselves with enemies -- most commonly the Kokiri and Gorons, one of which who will typically serve as their doom -- and do nothing but spam trebuchets. The KoH AI is pathetic. Requirements: AI reprioritzing with regards to unit recruitment and better war management.
West:Foranar- Azurita -The Redeemer- Sinteiria - Sakotae the Guardian (Tavia) - Saleria
East:Nerise- Kiril
Bumping Avi's post.
Or looking like an idiot, time will tell.
Edit: SUCCESS!
Whenever I lose, it's because the Kingdom and Ordona decide they want to annex the world. Pretty hard to fight against them with Lizalfos and Deku since there's no diplomats. :/ I just wrote a bunch of troops under my command. Ever see a Deku mount a Dodongo?
@Encablossa
Ordona is another story entirely. Hyrule = weakling fools. Ordona = military superpower, equivalent to Gorons and Kokiri. The Kingdom AI is terrible; Ordona's is not to be mocked.
West:Foranar- Azurita -The Redeemer- Sinteiria - Sakotae the Guardian (Tavia) - Saleria
East:Nerise- Kiril
In my current Kokiri game they have wiped out the Moblins, Gohma, and Lizalfos and have made the Gerudo, me, and the Labrynians their vassals. The Gorons, Zora, and Lanayru have joined in an alliance but are losing.
I've only played Lizalfos, Deku, and Darknut. In every battle against Hyrule I suffer huge casualties. Maybe since I mostly do siege battles. Ordona I can slaughter their units quite easily by backing up most of my army into a corner( no cavalry from behind). But of course they Zerg rush with farmers and peasants battle after battle. :/
@Kelowna below I should have known, Brittany! >![]()
Last edited by Encablossa; December 12, 2012 at 12:45 AM.
Tip for killing Ordona using weak units on the front then back them up with spearmen with spearmen on sides and archers inside that works everytime
Miniblins > Ordona
if your playing the moblins that is.
@Xebenkeck
As Agent has pointed out to us before, Full Stack of Miniblins > Everything. My suggestion is to get the powder kegs ready if faced with such a force...
West:Foranar- Azurita -The Redeemer- Sinteiria - Sakotae the Guardian (Tavia) - Saleria
East:Nerise- Kiril
Well I think a better way to balance them is get rid of the +8 spear bonus and replace it with +4 spear bonus. Then miniblins wont wreck all calvary in the game.
@Xebenkeck
It's not just all the cavalry. Next time I play as Moblins, I shall use Bandicam and show you Miniblins consuming Ruby Guards and entire Goron divisions.
West:Foranar- Azurita -The Redeemer- Sinteiria - Sakotae the Guardian (Tavia) - Saleria
East:Nerise- Kiril
Funny how the unit with awful stats steamrolls everything in the game.
Although, the locked morale does seem a little silly.
Last edited by DiddlyDark; December 13, 2012 at 07:26 PM.
YOU WILL NOT NERF MY MINIBLINS
SO HELP ME GOD.
MINIBLIN RIGHTS ACTIVISTS, ASSEMBLE!
just a quick note, when the repeater crossbow fires, it slowly kills the men in its batallion
I shall consume... consume everything
. . . So that's where all my troops went. Huh.
![]()
![]()
Arise, my army!
Live ammunition taken to its literal conclusion, it seems.