1.3. One thread recommended going into descr_character.txt and changing action points. Changed "admiral" starting action points from 80 to 150 to 300 and back to 80. Re-started game each time. No apparent effect.
1.3. One thread recommended going into descr_character.txt and changing action points. Changed "admiral" starting action points from 80 to 150 to 300 and back to 80. Re-started game each time. No apparent effect.
Yep, that's how you do it. If it didn't work, it's either because you changed the wrong file or because you haven't set up io.file_first or mod folder. Look up a guide on setting up your game for modding.
Isn't descr_character the correct data file?
The necessary lines in medieval2.preferences.cfg:
[io]
file_first = true
were missing because I had neglected to make the file read only, but I put them back and made it read only and it still does not work. Checked the file again and the lines are there.
The advice to do it this way is here:
http://medieval2.heavengames.com/m2t...er/index.shtml
Are you trying to do this for a mod or for vanilla?
did you start a new campaign or load a save game, if you loaded a save game it should take effect after that turn it was saved on.
I did it exactly the same way
Also added
[misc]
unlock_campaign = true
to preferences.cfg to make sure that it is being read. That worked but still nothing changes based on admiral action points.
Make sure the descr_character.txt file is placed in the default data folder. Then open your medieval2.preference.cfg file with notepad and put the IO command like this:
Save changes to this file and then right click it and go in properties and select read only so that this change doesn't get lost when your game is re-launched.Code:[io] file_first = true
Good Luck.
hello,
I believe this will not work for admiral. I tried to modify the action points for the princess, and this worked (after 1 turn when loading a previous save game) but didn't work for the admiral.
Both princess and admirals are agents so it will work.![]()
You're doing something wrong. As you can see here, I changed the AP on my admirals from 200 to 20000, and I'm able to go from England to Jerusalem and back to England again in a single turn with plenty of AP to spare.
http://www.youtube.com/watch?v=vsWM2_f_GU8
Like Ros says it works, it applies universally on every agent type the map has, there are no exceptions.