..to add variety to your favorite faction each time you play - Tyrant, Monarch, Republic, Democracy, Tribal, etc
Different government allow different soldiers to be recruited, as;
Aristocratic Ruled Civilized societies would encompass;
(1) Aristocratic Nobles – moderate number, highly skilled, moderate condition, high moral, highly armoured warriors – +2 chevrons
(2) Civilized commoners – small number, moderate condition, good moral soldiers
(3) Civilized poor – Huge number, poor condition, poor moral (untrustworthy?), levies.
Republican Ruled Civilized societies would encompass;
(1) Aristocratic Nobles – small number, highly skilled, moderate condition, high moral armoured warriors – +2 chevrons
(2) Civilized commoners – large number, good condition, good moral armoured soldiers
(3) Civilized poor – large, poor condition, poor moral (untrustworthy?), levies.
Democratic Ruled Civilized societies would encompass;
(1) Aristocratic Nobles – small number, highly skilled, moderate condition, poor moral armoured warriors – +1 chevrons
(2) Civilized commoners – huge number, good condition, high moral armoured soldiers - +1 chevron
(3) Civilized poor – small number, poor condition, average moral levies.
Slave warriors would vary from society – in Rome Slave Warriors (Gladiators) would be highly skilled with varying trustworthiness. In Sparta slave warriors (Helots) had developed strong family bonds by 500 BCE so could be considered – average skill, trustworthy.
I’m open for counter opinions, nothing set in stone here.
R




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