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Thread: Problem with desappearing recruiting slots

  1. #1
    Jake Armitage's Avatar Artifex
    Patrician

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    Apr 2011
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    apartment 6
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    Default Problem with desappearing recruiting slots

    i've modded only for myself this way:
    - playing with silvan elves
    - added for recruting (always for silvan elves) dalesmen, dwarves and rohirrim in their own region, so if i shall conquer their previous region i would play with their armies (made that with custom hidden_resource)
    - i've made changes in the following files: EDU, EDB, BM_DB, descr_region to make this possible.

    no problem encountered till:

    i.e. when i want to have a dwarven bodyguard general, i exit from the game and in EDU assign general_unit to the desired unit. Reopen the game and in some of my settlements and sometimes the recruitable units disappear and reappear next turn restarting the number of turns needed for recruitment.

    It seems like there are some problems in EDB but really cant see why.
    Has someone encountered the same bug? Maybe delete map.rwm everytime you reopen TATW?
    don't know.
    Last edited by Jake Armitage; July 12, 2012 at 04:48 AM.

  2. #2
    Stylix's Avatar MOS Team Member
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    Apr 2008
    Location
    Alabama, U.S.A.
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    2,263

    Default Re: Problem with desappearing recruiting slots

    Quote Originally Posted by cino View Post
    i've modded only for myself this way:
    If you make changes to the mod and encounter problems that may be linked to your changes, you should post this in the Mod Workshop forum.
    MOS v1.6.2+ Bug fixer 30 Dec 2013

  3. #3

    Default Re: Problem with desappearing recruiting slots

    I'm not a modder myself, but there are a lot of modguides on the Medieval 2 forum. You could check some of those guides and see if you did anything wrong.

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