
Originally Posted by
Duke Serkol
Oh dear, long title.
Several times I've gone through my knowledge of Zelda games to come up with new ideas for this mod. The contribution that most easily would come to mind is incorporating new units or even factions and often times this has worked very well.
However we have by now probably begun scraping the bottom of the barrel (in the other thread martdiamond explicitly said we're out of evident connections to fit stuff within the various factions ranks).
But units are not the only way we can incorporate stuff, right? Just consider the merchants and diplomats.
So here's a thread where we can contribute ideas that would not work as units but might in other ways (I would suggest though, to make a separate thread for objects/items/artefacts so we don't get them all mixed up).
I'll start with something that's been bothering me as of late... in many Zelda games since ALttP (like TP and SS just to name two), we've had Fortune Tellers. Now in a world where reliable fortune telling actually exists, it seems insane that warmongers would not seek their advice.
But is there any way for us to incorporate this into the game? Neph has done an awesome job, but even he I'm afraid may not be able to code in a character you can hire to tell you what the enemy A.I. is going to do next turn.
Any ideas?
Edit:
Ah crap, I made a typo in the title (game instead of games) and it seems I can't fix it. Can you do it for me Pilgrim?