
Originally Posted by
HusKatten
If we let the Trade Stop bonus present itself in percentage, don't you think there is a pretty big room for imbalance? Lets say Rome has grown to the extent that they have monopoly on the Thyrrhenian Region. They are probably a pretty rich empire by now, they may have a lot of allies and vassals (but may also have a lot of enemies since they are such warmongers). If lets say the city of Rome is the owner of the Trade Stop, and the city itself has a major tax income and due to all the allies and vassals they also have a formidable trade income. If we count the bonuses in percent, then the risk is either the profit will be too small, or in this case, too big. This brings me to another topic - What does this feature need in order to work in terms of external effects. A small trading faction like Bithynia and Syracuse has to be able to have a profit from their Trade Stops that is similar to the profit that a bigger empire accumulate out of their Trade Stop. The external effects for this to work must have its focus on how well-integrated the empire is. A big empire like Carthage has to spend more money on keeping its empire together (i.e culture, revolts and campaign attrition) whilst a non-expansionist faction like Syracuse don't have these kind of spendings. Then that should balance the profit gain from the Trade Stops since Carthage (who probably will have more local trading than Syracuse) will make more money out of their Trade Stop, but they have additional spendings, that Syracuse doesn't have. That keeps the Trade Stop from being unbalanced in the favor of the big empires. And as you suggest, Ichon, you could max the % bonus with ministers and techs. Smaller empires might seek too acquire ministers and techs that are more trade oriented, while bigger empires that has to hold their borders will have to invest in ministers and techs that are more war-oriented. This will also be an important factor in terms of balancing the profit gain from owning a Trade Stop. So i must say i agree with what you said there Ichon.
The other problem which you've brought up in terms of balancing is "will the trade stops actually be dynamic?". Apart from what you just said i came to think about a feature that existed in both Rome and M2. The popup that told you which faction had the biggest army or what faction was most lucrative. Those popups where pretty frequent as i remember. Which means that the scores was very dynamic during the whole game. This is not much of an argument, but it does give me hope of that the Trade Stops will be pretty dynamic. I guess that you have to be a bit more aggressive for a start if you are playing as the Gauls or Germanics in order to get yourself into the big trading action.
Makrell: Thank you. Don't hesitate to appreciate what we are trying to do here guys. And bumps are always welcome.