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Thread: Tuat

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  1. #1

    Default Tuat

    Hey guys!

    1) I've played Romani campaign, and when i conquered Tuat city, there apeared homeland building..
    Is it normal or i just have some problems with mod, and there's also army building called greek victory conditions?

    2) and another question is, if i will destroy romani faction until reforms, for example i will play macedonians and i will destroy romans, until they build large city in italy, the reforms will never happen?

    3) and third, those ununique reforms, did they change any recruitment for greeks, macedonians or bactrians?

  2. #2

    Default Re: Tuat

    1) The Greek Victory Conditions are because the EB team ran out of space in the desert city. Just leave that building alone and it should be fine.

    2) Correct. If the Romans do not build a large city (Rome doesn't count, I think) before being destroyed, the reforms don't happen.

    3) Not sure which unique reforms your talking about, but AFAIK, the only reform that effects multiple people is the one we were talking about in #2. It effects most eastern civs, I think, but not western ones.

  3. #3

    Default Re: Tuat

    ok thx

    3) i meant about that multiple reform, if it changes the recruitment, so as i understood, it adds some recruitment to greeks, macedons, bacs....

  4. #4
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    Default Re: Tuat

    Touching the city in Sahara is not advised.

    And it's a huge city which the Romani must create in Italy for the reforms to happen.

    These reforms will allow Macedonia to recruit Hysterioi Phalangitai, KH to recruit KH phalangitai and it will update bodyguards for Bactria, Hayasdan, Pontos and Parthia.

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