Middle East, 600's. Not my religion or my family's religion, but no sane person can say that the founding of Islam didn't have much of a historical impact.
Could start with Muhammad's faction right outside the city of Mecca as a horde, with Mecca's army being too strong to conquer the city so he must flee to Medina, who would welcome him with open arms (or have that be a mandatory action that the player observes but has no control over).
http://en.wikipedia.org/wiki/Hijra_%28Islam%29
Naturally, this campaign would have a much greater emphasis on religion than any previous campaign in the series. Religious agents could even gain the ability to convert the garrison so that, depending on the agent's skill and level of success, there could be conversion of portions of a city's garrison so that a player-controlled battle happens inside the city (if victory, the city is captured, if defeat, the survivors are executed, which is still a victory as it reduces the size of an enemy army essentially for free).
Goal of the campaign would be to control Mecca and x other regions while converting the majority of the map to the player's faction's religion or something like that.
Somebody's religious sensibilities will certainly be offended, regardless of how this campaign is done. Could be Muslims who feel that their religion's founder is portrayed disrespectfully, could be the US Christian right mounting a campaign to boycott the series for daring to do a game during the time when their religion exists where it isn't likely to become the most powerful (foreign forum members, we have a lot of people in this country who do things like that), could be some other group, I don't know.




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