i was beseiging a roman city yesterday with large stone walls the other day in my Alemanni campaign (BI w/ the latest patch) when i ran into this odd glitch.
as my troops exited the seige tower nearly thirty of them fell THROUGH the wall resulting in a painful death upon meeting the ground.
as you can see on the minimap, i had two seige towers going and both had the falling problem (though only the southern most tower had the 'dancing' glitch). strangly enough, all those units that fell to their deaths were healed casualties after the battle. this is extraordinarily irritating because those thirty dead guys might turn the tide of a battle on the walls in a close battle.
i've also had this problem occur once or twice in my Greek Cities campaign in RTW on the 1.3 patch so this problem has existed at least since then. any suggestions?







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