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  1. #1
    VektorT's Avatar Biarchus
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    Default New Death Animations?

    Hey, guys! I do like to ask two things to the great modders of SS and the people with a lot more knowledge in MTW2 than I.

    First, a simple one. I know there is some new animations for Medieval Total War 2 that already come with the vanilla but aren't actived. I'm not seeing then in my ST 6.4. They are not included? Can I download or manually active then?

    Second, something I always think. I simple love the special death animations, when two units engage in a fight sequence an one of then execute the other. I think this was a huge step foward when compared to RTW and bring a lot more life (or death) to the game. But... isn't possible to create new ones? Most of the games are played with spearmans and then only have one animation... And I never saw someone talking about that. I supose it's impossible to create new ones... Is it?
    Last edited by VektorT; July 07, 2012 at 08:12 PM.

  2. #2
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    Default Re: New Death Animations?

    It's not impossible to create them... you just have to be an animator.

  3. #3
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: New Death Animations?

    A lot of vanilla animations were omitted as they unbalanced combat too much.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  4. #4
    VektorT's Avatar Biarchus
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    Default Re: New Death Animations?

    Quote Originally Posted by Caesar Clivus View Post
    A lot of vanilla animations were omitted as they unbalanced combat too much.
    Really!? I didnt know that! For real? How they unbalanced the fight!?
    I know that two handed units has very slow animations on the vanilla and that make then vulnerable, but I think this is solved.

    By the way... some of the "hidden" anim are in Stainless Steel, but not all I think.
    Last edited by VektorT; July 07, 2012 at 09:10 PM.

  5. #5

    Default Re: New Death Animations?

    Quote Originally Posted by Petrobras View Post
    Really!? I didnt know that! For real? How they unbalanced the fight!?
    I know that two handed units has very slow animations on the vanilla and that make then vulnerable, but I think this is solved.

    By the way... some of the "hidden" anim are in Stainless Steel, but not all I think.
    well, I know that there's that one animation where a swordsman brutally thrusts his sword through an opponent's chest and then kicks him to pull it back out, followed by a pivot slash, that animation usually pulls in the attacking character into the enemy ranks, gets him surrounded and killed.
    If that is what he means with unbalancing.
    Quote Originally Posted by wyrda78 View Post
    Well maybe if there was a thread instructing people on how to mod there would be more modders.

  6. #6

    Default Re: New Death Animations?

    Im pretty sure i see swordsmen do that move fairly often in my SS installation, and i havn't modified the animations at all.

  7. #7

    Default Re: New Death Animations?

    Quote Originally Posted by sandymoo View Post
    Im pretty sure i see swordsmen do that move fairly often in my SS installation, and i havn't modified the animations at all.
    then how bad will the hidden ones be
    Quote Originally Posted by wyrda78 View Post
    Well maybe if there was a thread instructing people on how to mod there would be more modders.

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