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July 07, 2012, 06:14 AM
#1
Laetus
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July 07, 2012, 10:26 AM
#2
Laetus
Re: FOTS units way to OP vs Shogun 2 please read
There is no denying that there are serious balancing issues in this game. I have seen a lot of posts justifying this imbalance by arguing that it is 'historically accurate' that guns out class swords/bows. But that is not the point. CA/Sega(whoever is responsible) should know that before releasing expansions/DLCs all aspects of the multiplayer are balanced. If you can't do that, do not combine the multiplayer of the expansion and base game. This refutes all those ''untick mixed avatar blah blah blah...'' statements.
A similar example of this is the Dawn of War II RTS series. When the developers released the standalone expansion Chaos Rising which shared the same multiplayer as the base game, one of the units from the new expansion was very OP. Not long after, this was fixed. Why can't CA do this as well?
Its very simple to fix this balancing issue in my opinion. There is only one thing to do, raise the price of every single FoTS unit. Why every single one and not selected units like the Yari Ki? Because this way FoTS vs FoTS remains balanced while at the same time, people using traditional armies also stand a chance against FoTS players.
It is not surprising that this isn't a hot topic filled with replies since it has already been discussed many many many times before. I am also sure a majority of the community understand and accept that there are balance issues in this game and have moved on.
The Total War series has a long way before it can achieve that competitive status which some have been wanting. It first needs to make sure everything is balanced as much as possible.
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