Originally Posted by
wangrin
Rigid models are also different, this means we would have the same problem to port them to S2TW.
This means we would have to rework vertex weights (the link between vertex (shape) and joints (bones)) and this is a really time consuming job.
Actually S2TW still accepts old rigidmodels, not only the updated v.2 models used in game:
NTW Grand Battery of The Convention:
ETW Earthworks
Havent tried it yet, but I believe they can be easily made to show in TEd Battlemap Editor.
Strange thing is, when i assign the ability, it doesnt show up...so i thought it was a failure; but in the campaign play, the Battle AI deploys them!...only The AI could deploy ETW deployables. This means the ability is in the game, but its just dont show in the Player's UI for some reasons...
spartan_warrior...what a long term goal you have there...you'll bassically readying yourselves when CA finally opened Rome 2 for modding...
Right, for S2TW mod, Eastern Asian Maps will be more suitable, considering the 1-year time limit until R2TW come out...except if the mod aims for Late 19th century mod, in case R2TW dont support gunnery mechanics anymore...