Originally Posted by
spartan_warrior
Supertextures, don't quite work that way in Shogun anymore, in Empire and Napoleon they did, but they have since changed; which is what causes the problems with the current tool. In Shogun it doesn't affect the ground textures, they are controlled by other means, rather it controls the map's normal/bump mapping, without it the map looks really bland. The supertexture also serves as the parchment map you see over the unexplored areas, and again without that you have severe problems, from my experiments without an appropriate supertexture that FOW map becomes a very bright white, making it unplayable.
Ultimately no real progress for mapping will be made until they can be edited. Small things like moving cities, resources, and splitting regions can be done, but you will run into problems as the 2d map will not represent these changes. Even things like adding Korea or Edo is too much, for now.
In reality Shogun 2 is far too limited in scope for any major mapping, even an Asia map would have severe problems, as we are ultimately limited by animations, Samurai fighting styles don't exactly fit for China and other areas.
I won't be working on an Asia map, I would, but given the limited free time I have between work, school, and other things, I would rather prefer to start building resources for the future. Most of the work I have been doing isn't even with 3DS Max. I am mostly creating accurate datasets in ArcGIS to later convert to be used in 3DS Max. ArcGIS is a very expensive piece of software, the only reason I have it because of my school supplied laptop, so I have a limited amount of time in which I will have access to it, once I am finished school my license ends. Not to mention this summer I will in all likelihood be in the far north of Canada doing GPS collection and mapping work, not exactly a place where I will have time to be able to mod games. My time is better spent creating data which can be used for Rome and hopefully the eventual release of mod tools for it. Shogun is just too limited in my mind, even with the mod tools, I mean we have not even seen any new unit models made with the tools yet.