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Thread: Exclusive Content for TWC Discussion Thread (Updated 29th May)

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  1. #1

    Default Re: Exclusive Content Discussion Thread

    My favorite part of buying the boxed versions was getting the building tree and geographical maps. I'd actually pay extra for that sort of thing.

    This may not be the kind of question this thread is focused on, but will the next title be AMD optimized the way that Shogun 2 is? I'm definitely upgrading my computer for this game, so it is a pertinent question

  2. #2

    Default Re: Exclusive Content Discussion Thread

    Quote Originally Posted by richardsharpe View Post
    My favorite part of buying the boxed versions was getting the building tree and geographical maps. I'd actually pay extra for that sort of thing.
    Count me in, I am willing to pay some extra Euros for such stuff, and for a decent manual. Call me old-fashioned, but I grew up with boxed games with hardcopy printed manuals in the 1980s and 1990s

  3. #3
    |Sith|Galvanized Iron's Avatar Protector Domesticus
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    Default Re: Exclusive Content Discussion Thread

    Will something like below be implemented? Would really be nice if there was a real difference to wars on the other side of the Rhine.

    Centralized and Decentralized Provinces.

    Centralized Province: the standard Total War city based province that let's you conquer large areas of lands quickly by taking the provincal capital.

    Decentralized Province (or perhaps territory): this would be for Germania and the steppes above the black sea. These ones would not have any central provincal capital and just limited construction options, instead it would be covered by tiny villages without much fortifications that needs to be captured one by one, each province would have several villages, like in ETW, it would also be necessary for non-native invaders to retain an unbroken supply chain of villages back to your home provinces or suffer attrition. Only natives factions would be able to recruit forces from the villages (others would have to rely on mercenaries), these would not be paid upkeep for, but rather each controlled village provides or spawns one unit providing your warlord has enough respect and is at war.

    I think this would make Rome vs Germania more interesting for both sides.
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  4. #4

    Default Re: Exclusive Content Discussion Thread

    This is a really nice thing to do imo

    Personally the thing im most worried about is the capacity for modding, not looking for a garuntee, but maybe a hint?

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  5. #5
    |Sith|Galvanized Iron's Avatar Protector Domesticus
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    Default Re: Exclusive Content Discussion Thread

    Also will there be some balancing to "barbarian" factions so they will be able to compete with any kind of enemy faction in MP? Previously only Britons and Scythians were really competitive, something will be done for the previously pretty sad skirmish capabilities of the other barbarian factions? They sorely lacked their historically pretty strong cavalry in the original RTW.
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  6. #6
    Kinjo's Avatar Taiko
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    Default Re: Exclusive Content Discussion Thread

    Jack,

    Will there be detailed Eagle standards, officers, and musician in the units?

  7. #7

    Default Re: Exclusive Content Discussion Thread

    Quote Originally Posted by Kinjo View Post
    Will there be detailed Eagle standards, officers, and musician in the units?
    Jack, since you are head of unit design, perhaps you can give us some information on this.



    Quote Originally Posted by Jack Lusted View Post
    1. It is a very modified version of Warscape. Large parts of the code base have/are being changed.
    Will the engine be optimized for more than just two threads this time around?

    Thanks for this thread by the way.

  8. #8

    Default Re: Exclusive Content Discussion Thread

    I'm against factions or exclusive units as exclusive contents.
    Aren't CA trying to focus on multiplayer as stated in Shogun 2? Make some exclusive weapons or armor sets then, I read PCgamer preview, you said there MIGHT be an option to customize troops items, exclusive items for campaign customization then.
    Actually I like it when games come in big boxes, add a copy of the game soundtrack in it. Not gonna ask for an artbook, just whatever you want to add, I just like the arts on big boxes, especially the 1 you can turn the front.

  9. #9
    AngryTitusPullo's Avatar Comes Limitis
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    Default Re: Exclusive Content Discussion Thread

    1. Is the game stil base on warscape or totally new engine ?

    2. Will there be multiple roman factions or single one in the grand campaign ?


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  10. #10

    Default Re: Exclusive Content Discussion Thread

    Quote Originally Posted by Matsudaira Takechiyo View Post
    1. Is the game stil base on warscape or totally new engine ?

    2. Will there be multiple roman factions or single one in the grand campaign ?
    1. It is a very modified version of Warscape. Large parts of the code base have/are being changed.

    2. Currently planned as one.
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    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  11. #11
    The Hedge Knight's Avatar Fierce When Cornered
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    Default Re: Exclusive Content Discussion Thread

    Quote Originally Posted by Jack Lusted View Post
    1. It is a very modified version of Warscape. Large parts of the code base have/are being changed.
    Has the battlefield duel system been modified to be more era appropriate and dynamic? Ie I cannot imagine Phalanxes working in warscape as in Rome where the spears physically held back enemy units. I also cannot see the combat being really ascetically pleasing if the current issue of units clumping and visually appearing to ignore prime opportunities to stab each other due to the long 1v1 combat animations continue. Essentially what I am trying to say is the original Rome system where men simply stabbed each other as fast as possible was more pleasing to the eye as it created the impression of a chaotic fluid melee which current versions of warscape do not.

  12. #12

    Default Re: Exclusive Content Discussion Thread

    Quote Originally Posted by Jack Lusted View Post
    2. Currently planned as one.
    Damn, I really loved the dynamics of having three competing Roman factions. It really made for an interesting game

  13. #13
    jackwei's Avatar Primicerius
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    Default Re: Exclusive Content for TWC Discussion Thread

    King Leonidas Royal Guard

    Caesar's(Emperor's) ship could be stronger than most ships

    About catching different points of the city which means that the siege of Jerusalem 66-70AD could actually work as a good scenario battle??

    If you had permission from HBO to use the Legio XIII Gemina from Rome Series season 1.

  14. #14
    Petroniu's Avatar Domesticus
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    Default Re: Exclusive Content for TWC Discussion Thread

    Quote Originally Posted by jackwei View Post
    Legio XIII Gemina from Rome Series season 1.
    They don't need permission from HBO to do that, they can consult with any respected historian or archaeologist about that and the result will be the same or even better.
    RTWRM - back to basics

  15. #15

    Default Re: Exclusive Content Discussion Thread

    We, as the player, should be able to customize our family, so that when we start a new game with a faction that you have already played, it will be a different family with a different destiny.

  16. #16

    Icon7 Re: Exclusive Content Discussion Thread

    Quote Originally Posted by Deindari View Post
    We, as the player, should be able to customize our family, so that when we start a new game with a faction that you have already played, it will be a different family with a different destiny.

    good idea! But can you clarify what exactly you mean by "customize"?

  17. #17

    Default Re: Exclusive Content Discussion Thread

    Quote Originally Posted by Deindari View Post
    We, as the player, should be able to customize our family, so that when we start a new game with a faction that you have already played, it will be a different family with a different destiny.
    I'd prefer randomize. But as long as the family system remains and even improves possibilities & details, it's good enough for me.

  18. #18
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: Exclusive Content Discussion Thread

    Can you tell us whether there will be "custom settlements" such as Rome, Alexandria, Babylon or whether there will be settlements according to the culture like in Empire for example ?
    (Or, as we saw a screenshot of Carthage and that is my guess a mixture, meaning generic settlements like in Empire with a few custom ones) ?

  19. #19
    helmersen's Avatar Praepositus
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    Default Re: Exclusive Content Discussion Thread

    Will there be a hotseat campaign like it was in Medieval II: Kingdoms? Please, dear, Mr. Lusted!
    Interested in how Attila and the new LONGBEARDS DLC plays?

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  20. #20
    jackwei's Avatar Primicerius
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    Default Re: Exclusive Content Discussion Thread

    Is a possibility of some scenarios set in classical Greece or the wars of the Diadochi period too for an example:- Campaigns of Alexander the Great just say??

    You created a blood mod pack for shogun 2 total war as content so this time will blood hopefully be in Rome II instead of being purchased this time, for realism in such a brutal period of total war in history??

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