classical mode PvP Team vs Team, Free for all (Rome 1 like), perhaps with less or no unit skilling and retainers
Avatar mode as known, matchmade battles
something new (evolved)
a working bug free MP campaign for 2 players
a working bug free MP campaign for 4 players
Last edited by Diglytron; September 20, 2012 at 02:02 AM.
Well, CA staying tightlipped for now on MP, only saying they have "big plans". They said the same regarding S2TW and tbf they delivered big things, eventually!
That said, the gamebreaking bugs that dominated S2TW MP will be known know, and CA know to avoid a repeat.
So, i think an Avatar Campaign Map is higly likely, but how would it work in TWR2? In s2tw, you win regions which unlock units, but as its Japan apart from a few unique ones everyone had access to the same units eventually, that cannot be the case with TWR2!
So, i think maybe our custom Avatars will have a choice, if you think of every ingame faction as being split into 4 groups - Nation/State/Tribe/Faction (these have been sort of alluded to), then every region you unlock lets you pick the corresponding unit to one of these "groups". This way, everyone will have a different army roster to everyone else! Then you prob have Classic battles again, pretty self explanatory!
MPC is what interests me, after the endless problems with it from its ETW beta phase to its S2TW desynching phase. MPC finally now seems stable, so i hope CA push the boundaries even more and allow upto 4 person MPC, or keep 2 player MPC and bring back Hotseats alongside it.
Wonder if it will ship with a TeD?
I'll put here too.
Total War: Rome II Avatar campaign (AC)/Classic battle, lessons learned from Shogun II
Some observations I would like to point out so that the next Avatar Campaign (for Rome II).
- Beta test it.
- Allow resetting of specialty units.
- Plug Pullers get a loss credit to them.
- Debug camera, everybody gets it or nobody gets it.
- Do not allow people to inspect their opponent’s win/loss record prior to a battle. People become intimidated if you won a lot of games; they see this and leave rather then play it out. It waste a lot of time looking for opponents because they leave rather then play it out.
- Allow variety of Generals for classic battles, i.e. Melee, Bow, and Leadership depending on cultural traits.
- As gamers we should also discuss realism mode for AC, when a veteran unit losses all its men should it be deleted?
- When modifying stats on units for balance, adjust one thing at a time, not like what you did with the Loan Swords in Shogun II.
- Keep the Avatar Campaigns separate, the same way you did with Fall of the Samurai. Rome II, Rise of Rome and Fall of Rome all three should be separated.
- Insert speed stats for all units on the unit card.
- Create a pdf doc for downloading explaining all the moral penalties and bonuses. This would help a lot of the new players out there understand why their men break and route away.
- The Plumbatarii or Plumbata is thrown underhand see thread http://www.twcenter.net/forums/showthread.php?t=380904 please have the animation portrait it.
- See signature block.
3K needs to have an Avatar Campaign!!!
multiplayer campaign with more than two players is a must for me
YES! The ability to play Rome with a friend playing as Greece, just imagine....
I would like CA set up a MMO game where players login to play as senators etc - 4 to 8 players for the Republican Roman faction, similar for Carthage, Greeks individual kings, etc
R
oOo
Rome 2 refugee ...
oOo
Well, as long as they keep the multiplayer campaigns (cooperative and human against human), I'll be a happy man. I also hope that you'll be able to change your government type if you're playing as the romans.
Last edited by myself; July 02, 2012 at 11:00 AM.
Even though the multiplayer campaign is all well and good, I find it strange that the hotseat function has been absent since the Medieval II expansion pack of Kingdoms. I love this function. I often have friends over, and we all love Total War. I have played Medieval II: Kingdoms for thousands of hours, just because of this very reason: it has hotseat. I was very sad the first time I got Empire up and running, since I had been planning to play hotseat with my brother for a long time, England and France, conquering the world together only to start the greatest war of all time, but this was not possible. Neither did it return in Napoleon, nor in Shogun II. PLEASE bring back the hotseat function, Creative Assembly! I long to play as Rome while my brother tries to challenge me as the city states of Greece, or the Seleucid Empire to the east.
Interested in how Attila and the new LONGBEARDS DLC plays?
Check out my Total War Attila: Jutes Let's Play: http://youtu.be/rFyxh4mj1pQ
Check out my Total War Attila: The Langobards Let's Play: http://youtu.be/lMiHXVvVbCE
Total War: Attila with ERE vs Sassanids GEM at max settings: http://youtu.be/jFYENvVpwIs
Total War: Rome II Medieval Kingdoms Mod Gameplay: http://youtu.be/qrqGUYaLVzk
Agreed, hotseat mode was fantastic!
MPC is great, dont get me wrong, but MPC requires players to be online and playing together, so timezone problems, real life etc can get in the way!
With a hotseat, i could play a huge, all human hotseat with people from all over the world!
Interested in how Attila and the new LONGBEARDS DLC plays?
Check out my Total War Attila: Jutes Let's Play: http://youtu.be/rFyxh4mj1pQ
Check out my Total War Attila: The Langobards Let's Play: http://youtu.be/lMiHXVvVbCE
Total War: Attila with ERE vs Sassanids GEM at max settings: http://youtu.be/jFYENvVpwIs
Total War: Rome II Medieval Kingdoms Mod Gameplay: http://youtu.be/qrqGUYaLVzk
You CAN PLAY THE BATTLES, but both players cannot play the same battle versus each other. However, one of them can play versus the other player's AI, and so it is wise to play on VH/VH. I admit, it's lacking in comparison to the MPC, but in my thousands of hours with it, it is not a problem at all.
Interested in how Attila and the new LONGBEARDS DLC plays?
Check out my Total War Attila: Jutes Let's Play: http://youtu.be/rFyxh4mj1pQ
Check out my Total War Attila: The Langobards Let's Play: http://youtu.be/lMiHXVvVbCE
Total War: Attila with ERE vs Sassanids GEM at max settings: http://youtu.be/jFYENvVpwIs
Total War: Rome II Medieval Kingdoms Mod Gameplay: http://youtu.be/qrqGUYaLVzk
Agreed!!! I love Hotseat, and have returned to MTW2 for that reason. I don't want to buy two computers and two copies of Rome 2 so that my girlfriend and I can play in the same room, that is absurd, they do that to the consoles now, even though I have 4 controlers to my ps3 90% of my games are only multiplayer through the net. It is my biggest peeve on the direction gaming is going. I remember when the N64 came out... every game was co-op or multiplayer with 4 people. Now days they kept the controlers but lost the function. I feel the same with Mtw2... that very function brings me back to it time and time again... either with friends over for a drink, my old roommate and I played many campaigns (third age, broken crescent, stainless steel, Sicilian vespers.... all hotseat. (Luckily MTW2 is the most heavily modded tw game out there so you have a variety, but still Rome 2 needs to have a offline multiplayer just as much as a online multiplayer.