City Mod
A mod by Xico Bruto
Release version 1.01
Updated on 14 july 2012
This mod is for RTW 1.5
General Description:
City Mod is a minor mod for RTW 1.5. This mod's main objective is to make barbarian settlements more effective when compared to civilized settlements. It also includes several bug fixes.
Features:
Includes the changes made by player1's bugfixer v3.36.
Changed phalanx pikemen model to put their shield size in line with other pikemen.
Scrub modifier for all units set to 0, as it is tough to know when units are fighting in scrub.
Applied secondary hp fix to balance auto-resolved battles.
Changed charge value of missile weapons to match the charge of the melee weapon used by the unit.
Removed morale bonus from buildings, as it does not seem to work. Replaced with 5% happiness bonus for each removed.
Reduced horse mounted general's bodyguards' hp to 1, to make them less agressive when used by the AI, and less powerful when used by the player.
Reduced horse mounted general's bodyguards' costs to compensate.
Removed large and epic stone walls.
Added health bonus for taverns owned by barbarians.
Unlockable factions made playable.
Removed Prologue, Historical and Quick Battle options from the menu.
Fixes in 1.01:
Fixed Skirmisher Warband's secondary hp.
Dowload link: http://www.filehosting.org/file/deta...0/city_mod.rar
Installation instructions:
Copy the city_mod folder and paste it into your Rome - Total War folder.
Make a copy of your Rome - Total War shortcut, name it how you please (ex. City Mod), then right click and go to Properties. In the Target field (where you will see something like "xxx\yyy\Rome - Total War\RomeTW.exe") add this: " -mod:city_mod"
Now everything is set to go.
Final notes: I am open to suggestions regarding the morale bonus compensation in the buildings, as well as the generals' stat balancing.




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