Results 1 to 2 of 2

Thread: Texture issues with SS 6.4

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    isthatmycow's Avatar Foederatus
    Join Date
    Oct 2009
    Location
    Fresno, CA
    Posts
    32

    Default Texture issues with SS 6.4

    I'm seeign sprites and poor texture quality when playing the game (I also have Steam), I modified the medieval2.preferences & default.cfg files as suggested, I've ticked them as 'read-only' but i still see no results, this is very frustrating. Anyone can help? I'll post the medieval2.preferences & default.cfg text so that maybe I madea mistake or someting :/

    medieval2.preferences text:

    [audio]
    enable = 1
    master_vol = 100
    music_vol = 60
    provider = Miles Fast 2D Positional Audio
    sfx_vol = 100
    speech_enable = 1
    speech_vol = 100
    sub_faction_accents = 1

    [camera]
    default_in_battle = rts
    move = 50
    restrict = 1
    rotate = 50

    [controls]
    campaign_scroll_max_zoom = 30
    campaign_scroll_min_zoom = 30
    keyset = 0

    [game]
    advanced_stats_always = 0
    advisor_verbosity = 0
    ai_factions = follow
    allusers = 1
    auto_save = 1
    blind_advisor = 0
    campaign_map_game_speed = 15
    campaign_map_speed_up = 0
    campaign_num_time_play = 0
    chat_msg_duration = 10000
    disable_arrow_markers = 0
    disable_events = 0
    english = 0
    event_cutscenes = 0
    fatigue = 1
    first_time_play = 1
    gamespy_save_passwrd = 1
    label_characters = 0
    label_settlements = 1
    micromanage_all_settlements = 1
    morale = 1
    mute_advisor = 0
    no_campaign_battle_time_limit = 0
    pref_factions_played = 0
    tutorial_battle_played = 0
    tutorial_path = norman_prologue/battle_of_hastings
    unit_size = normal
    unlimited_men_on_battlefield = 1
    use_quickchat = 0

    [hotseat]
    autoresolve_battles = 1
    disable_console = 1
    disable_papal_elections = 1
    passwords = 1
    save_prefs = 1
    update_ai_camera = 0
    validate_diplomacy = 1

    [network]
    use_ip =
    use_port = 27750

    [ui]
    SA_cards = show
    buttons = show
    full_battle_HUD = 1
    radar = show
    show_tooltips = 1
    unit_cards = show

    [video]
    anisotropic_level=4
    anti_alias_mode=off
    antialiasing = 4
    assassination_movies = 1
    autodetect = 0
    battle_resolution = 1366 768
    bloom = 1
    building_detail=highest
    campaign_resolution = 1366 768
    depth_shadows = 2
    depth_shadows_resolution = 2
    effect_quality = highest
    event_movies = 1
    gamma = 128
    grass_distance = 75
    ground_buffers_per_node = 4
    ground_cover_buffers_per_node = 4
    infiltration_movies = 1
    model_buffers_per_node = 4
    no_background_fmv = 1
    reflection = 1
    sabotage_movies = 1
    shader = 2
    show_banners = 1
    show_package_litter = 1
    skip_mip_levels = 0
    splashes = 1
    sprite_buffers_per_node = 4
    stencil_shadows = 1
    subtitles = 0
    terrain_quality = custom
    texture_filtering = 2
    unit_detail=highest
    vegetation = 1
    vegetation_quality=highest
    vsync=1
    water_buffers_per_node=4
    widescreen=0
    default.cfg text:

    [launcher]
    kingdomsDir=%%
    swapMenuBackground=true
    swapMenuMusic=true
    swapBAI=true
    autoLocateLogFile=true
    autoBorderlessMode=true
    steamCheck=true
    firstRun=true
    steam=true
    [features]
    mod=mods/SS6.3
    [log]
    to=mods/SS6.3/system.log.txt
    level=* error
    ;level=* trace
    [io]
    file_first=true
    [video]
    no_background_fmv=true
    grass_distance = 9000
    unit_detail=highest
    movies=false
    #windowed=false
    #borderless_window=false
    [game]
    unlimited_men_on_battlefield=1
    label_settlements=1
    event_cutscenes=0
    allusers=1
    micromanage_all_settlements=1
    advisor_verbosity=0
    [misc]
    show_hud_date=true
    #remove the # in the next line if you want launcher to bypass straight to the last save when you start mtw2
    #bypass_to_strategy_save=true

  2. #2
    Bamein's Avatar Laetus
    Join Date
    Jun 2012
    Location
    Las Vegas, Nevada
    Posts
    24

    Default Re: Texture issues with SS 6.4

    Did you edit the bit map setting for your gpu by any chance?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •