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Thread: CTD in battle

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  1. #1

    Default CTD in battle

    I get a ctd when i start to battle. This is not the first time I encounter this b**ch
    So, I ask for help...
    I am playing with Hungary, approximately 11 rounds, early era camp., real recruitment off, perm. watchtowers on...and with BYG IV

    and here is the system.log...

    HTML Code:
    18:48:00.562 [system.rpt] [always] CPU: SSE2
    18:48:00.562 [system.rpt] [always] ==== system log start, build date: Aug  3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    18:48:00.625 [system.io] [always] mounted pack packs/data_0.pack
    18:48:00.640 [system.io] [always] mounted pack packs/data_1.pack
    18:48:00.656 [system.io] [always] mounted pack packs/data_2.pack
    18:48:00.687 [system.io] [always] mounted pack packs/data_3.pack
    18:48:00.703 [system.io] [always] mounted pack packs/data_4.pack
    18:48:00.703 [system.io] [always] mounted pack packs/localized.pack
    18:51:11.421 [game.script] [error] Script execution error for <label_unit>, at line 12578, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.484 [game.script] [error] Script execution error for <label_unit>, at line 12579, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12580, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12581, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12582, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12583, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12584, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12585, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12586, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12587, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12588, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12589, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12590, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12591, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12592, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12593, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12594, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12599, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12600, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12601, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12602, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.500 [game.script] [error] Script execution error for <label_unit>, at line 12603, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12604, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12605, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12606, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12607, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12608, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12609, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12610, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12611, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12612, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12613, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12614, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12615, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <label_unit>, at line 12616, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    label_unit referenced non-existent unit
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit3'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit4'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit5'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit6'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit7'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit8'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit9'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit10'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit11'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit12'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit13'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit14'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit15'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit16'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit17'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit18'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit19'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit21'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit22'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit23'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit24'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit25'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit26'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit27'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit28'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit29'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit30'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit31'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit32'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit33'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit34'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit35'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit36'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit37'.
    18:51:11.515 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt: 
    Error in battle script command 'define_unit_group': invalid unit label 'unit38'.
    18:51:15.421 [game.script] [error] Script execution error for <define_unit_group>, at line 297, in mods/SS6.3/data/scripts/show_me/G5Script2.txt: 
    Error in battle script command 'define_unit_group': unit 'a1g1' is already in a unit group.
    18:51:15.421 [game.script] [error] Script execution error for <define_unit_group>, at line 297, in mods/SS6.3/data/scripts/show_me/G5Script2.txt: 
    Error in battle script command 'define_unit_group': unit 'a1u2' is already in a unit group.
    18:51:15.421 [game.script] [error] Script execution error for <define_unit_group>, at line 297, in mods/SS6.3/data/scripts/show_me/G5Script2.txt: 
    Error in battle script command 'define_unit_group': unit 'a1u3' is already in a unit group.
    18:51:15.421 [game.script] [error] Script execution error for <define_unit_group>, at line 354, in mods/SS6.3/data/scripts/show_me/G5Script2.txt: 
    Error in battle script command 'define_unit_group': unit 'a2g1' is already in a unit group.
    18:51:15.421 [game.script] [error] Script execution error for <define_unit_group>, at line 354, in mods/SS6.3/data/scripts/show_me/G5Script2.txt: 
    Error in battle script command 'define_unit_group': unit 'a2u2' is already in a unit group.
    18:51:37.546 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    I think you'll understand my english, even if it's not really good.
    Hope you'll help me.

  2. #2

    Default Re: CTD in battle

    Just for a little more info, what OS do you have installed? Windows7, XP?

  3. #3

    Default Re: CTD in battle

    XP

  4. #4

    Default Re: CTD in battle

    soo, have someone any idea of what should i do?

  5. #5

    Default Re: CTD in battle

    Quote Originally Posted by evilhunter View Post
    I get a ctd when i start to battle. This is not the first time I encounter this b**ch
    So, I ask for help...
    I am playing with Hungary, approximately 11 rounds, early era camp., real recruitment off, perm. watchtowers on...and with BYG IV

    and here is the system.log...

    Code:
     18:48:00.562 [system.rpt] [always] CPU: SSE2
    18:48:00.562 [system.rpt] [always] ==== system log start, build date: Aug  3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    18:51:37.546 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    I think you'll understand my english, even if it's not really good.
    Hope you'll help me.
    Updating to the latest patch might help, kingdoms-105, read the instructions carefully and make sure you install the correct one. http://www.twcenter.net/forums/showthread.php?t=96588


  6. #6

    Default Re: CTD in battle

    I have MTW on 1.03, and SS6.4 ...but i don't know what patch should i download

  7. #7

  8. #8

    Default Re: CTD in battle

    I have done that. It didn't helped. :/ Any other idea?

  9. #9
    Navajo Joe's Avatar SS Forum Moderator
    Join Date
    May 2008
    Location
    England
    Posts
    4,182

    Default Re: CTD in battle

    I would try the following:

    1. Clean Up, Defrag and Registry Clean, then try the battle again or
    2. D/L and install G5 BAI, their is a battle ctd fix that can be used, it basically hops alot of the scripts. or
    3. Remove SS, do step 1 and re-install SS





    'Proud to be patronised by cedric37(My Father and My Guardian)

  10. #10

    Default Re: CTD in battle

    I'll try. However, ty.

  11. #11
    Snucker's Avatar Foederatus
    Join Date
    Jun 2011
    Location
    The Galaxy, The Milky Way, The Solar System, Earth, Europe, Denmark, Fuen, Odense
    Posts
    42

    Default Re: CTD in battle

    Have you modded the Campaign script?

  12. #12

    Default Re: CTD in battle

    I don't even know how to mod, so there lies the answer. I installed some things, and now it actually works. Here and there, there is a cfg, but i passed over it Ty.

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