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  1. #1

    Icon9 Disloyalty spreading out help

    I’m playing as Venice I just finished to conquer almost whole Italy, but Bologna.
    Since I had some economical trouble I just set pace with what left of Sicily settling on north Africa and Aragon who try to wedge war upon me while busy in Italy only to lose 2 city.
    Lately I noticed that town were rioting quite often and more than an army betrayed.
    I checked in the overview panel and almost all my family member, has loyalty 0; even the family hire!?

    Why is disloyalty so spreading?
    Ok I was excommunicated when took Rome, but only for 1 turn then I gifted the Pope a new town and a lot of gold I was re-conciliated and outstanding relation right after.
    War was victorious economy now healthy

    Leader has a couple of dread points and authority almost full.

    What shall I do to restore loyalty?

  2. #2
    Navajo Joe's Avatar SS Forum Moderator
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    Default Re: Disloyalty spreading out help

    They basically do not like your King, take a look at his traits, you will find there why they dislike him. He needs to be sorted, as the 'Krays' would have said.





    'Proud to be patronised by cedric37(My Father and My Guardian)

  3. #3

    Default Re: Disloyalty spreading out help

    Indeed, maybe your ruler has gone all Caligula.

    I really wish there was a way to assassinate your own generals/FMs. Cant be modded? Maybe make it a special expensive assassin and you need to bribe other generals or something?

    It would just feel more "official" then sending the unwanted party out on a boat to fight pirates

  4. #4

    Default Re: Disloyalty spreading out help

    Quote Originally Posted by Duck of Death View Post
    Indeed, maybe your ruler has gone all Caligula.

    I really wish there was a way to assassinate your own generals/FMs. Cant be modded? Maybe make it a special expensive assassin and you need to bribe other generals or something?

    It would just feel more "official" then sending the unwanted party out on a boat to fight pirates
    I think you can use BYG's Grim Reality mod to execute unwanted family members.

  5. #5

    Default Re: Disloyalty spreading out help

    looks like its time for yet another ruler to go pirate-hunting

  6. #6

    Default Re: Disloyalty spreading out help

    Keep your faction leader within 75 paces of your capital, and all unloyal generals and family members aswell.
    The next generation should be more loyal, unless you've breeded someone who has a "Disloyalty" trait, or if you have stripped someone of their titles,
    then it is likely their children will also become disloyal.

    Remember, if you have a dreaded leader, your more chivalrious generals and family members will more then unlikely get a strained relationship with your current faction leader.

    Signed Hadrian.

  7. #7

    Default Re: Disloyalty spreading out help

    I had some new general/husband with 5 loyal but within 2 turns they drop to zero!!!
    Then all settlement with a general/FM went rioting so I had to kick them all out camping near cities then all towns were happy again.
    I made an experiment and sent the FL in a suicidal battle, after that in a couple of turn loyalty want up (but not as I was hopping).

    Only taste unrealistic FL committing suicide.
    More realistic would be if it would be killed, as someone suggested.
    I checked Grim Reality release note but I saw many chance an army get rebel or spreading disloyal but not the feature FK killed by palace conjurers

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