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  1. #1

    Default Conquering the Chaos Wastes

    Hey there.

    Playing as Reikland, I've survived the Chaos Storm and figured it was time for some payback, and so I've reinforced my 2 armies up in the north with another 7 armies, and a lot of norse and ogre reinforcements to act as cannon fodder so I won't have to worry about casualties.

    But I wonder, is it really possible to conquer the Chaos Wastes up in the northern part of the map?

    I've been disabling FOW a few times to look around, and it seems like there's Chaos armies spawning everywhere up north (mostly petty marauders), with little to no end in sight, and I've trashed countless of their stacks already.

    Can I make the stacks stop coming as I conquer their cities or will they spawn on forever?

    I'm just asking here before I waste 20 hours fighting boring, neverending stacks of Marauders
    Last edited by SinerAthin; June 25, 2012 at 08:21 AM.
    "He who wishes to be the best for his people, must do that which is necessary - and be willing to go to hell for it."

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  2. #2
    IrishBlood's Avatar GIVE THEM BLIZZARDS!
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    Default Re: Conquering the Chaos Wastes

    Well if you've read any of the warhammer fantasy novels, particularly the Gotrek and Felix ones, then you;'d realize that its simply impossible to conquer the wastes.
    Mutants and demons and other foul beasties are constantly spawning and will never stop. Also any human not possessing strong magic or magical tailsmons will be horribly mutated and warped by the warp stone dust that fills the sky and contaminates the water etc.

    So there is simply no way the chaos wastes could ever be conquered. I think the team represented that by having chaos armies spawning infinitely. So ultimately your struggles are for naught

  3. #3

    Default Re: Conquering the Chaos Wastes

    I know the lore but it'd still be fun to do so ingame, so that's why I asked if it was possible (from a technical perspective).

    Also, what better way to step on the dark gods than slaughtering most of their followers? xD

    (if the Chaos Wastes are really that bad, how does the native humans, the Marauders etc, survive up there?)
    "He who wishes to be the best for his people, must do that which is necessary - and be willing to go to hell for it."

    Let the Preservation, Advancement and Evolution of Mankind be our Greater Good.


    And NO, my avatar is the coat of arms from the Teutonic Knightly Order because they're awesome.

  4. #4
    smoesville's Avatar Vicarius
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    Default Re: Conquering the Chaos Wastes

    The further you go North the worse it gets, many of the marauders are from the coastline or Norsca, they still live hundreds of miles (maybe thousands?) from the epicentre.
    Were there but a tree in this godforsaken place i would have hanged myself.

  5. #5
    Lazy's Avatar Biarchus
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    Default Re: Conquering the Chaos Wastes

    I am playing with the elves now and some of the winning conditions are to hold settlements up there and until now it is possible.
    It is really hard but makes fun!
    If you know what you will be fighting against and bring up the right units it will work... but winter is coming!
    Quote Originally Posted by SirWarts View Post
    ...the woman trampled didn't look impenetrable. So they ran through her.

  6. #6

    Default Re: Conquering the Chaos Wastes

    Killing the Marauder stacks is easy.

    But it is tedious work :o


    Technically, if you conquer all the settlements, do the stacks stop spawning?
    "He who wishes to be the best for his people, must do that which is necessary - and be willing to go to hell for it."

    Let the Preservation, Advancement and Evolution of Mankind be our Greater Good.


    And NO, my avatar is the coat of arms from the Teutonic Knightly Order because they're awesome.

  7. #7

    Default Re: Conquering the Chaos Wastes

    I'm dreading turn 60 now that I've learned this. We'll have to have a competition - see who can push farthest into the Chaos Wastes!
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  8. #8

    Default Re: Conquering the Chaos Wastes

    Quote Originally Posted by Liberator View Post
    I'm dreading turn 60 now that I've learned this. We'll have to have a competition - see who can push farthest into the Chaos Wastes!
    Actually, you should not send any stacks further than Kislev prior to the invasion.


    The Chaos Armies do not play fair, like walking down from the Chaos Waste and into the Empire. Instead, they will teleport next to your capitals and cities.


    So no, you can't bottleneck the chaos armies or use Kislev as a buffer zone against them as Archeon will simply teleport his armies straight into the heart of the empire.
    I did the mistake of thinking logically, choosing to send my two best stacks up north, alongside my best spies and assassins to bleed and sabotage the chaos armies when they finally begun they marched.

    Boy, I was bummed when I suddenly saw them all spawn right in the middle of the empire
    Last edited by SinerAthin; July 06, 2012 at 09:21 PM.
    "He who wishes to be the best for his people, must do that which is necessary - and be willing to go to hell for it."

    Let the Preservation, Advancement and Evolution of Mankind be our Greater Good.


    And NO, my avatar is the coat of arms from the Teutonic Knightly Order because they're awesome.

  9. #9
    Reiksfart's Avatar Senator
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    Default Re: Conquering the Chaos Wastes

    The Undivided invasion script could be modified so they spawn in troll country or even further north, although the bottleneck between troll country and the wastes might cause a pathing issue. They all have scripts sending them to different cities within the Empire, so they should still march in that direction to take out the targets. Could possibly be the game limiting the distance a scripted force can move, I don't know. Only way to find out is changing the spawn coordinates for every army.

  10. #10

    Default Re: Conquering the Chaos Wastes

    I would be really happy if they made armies walk and not teleport, allowing for more fair and strategic play.

    I really dislikes how my scouts and watch towers become useless, it's been one of my biggest peeves with Warhammer.
    "He who wishes to be the best for his people, must do that which is necessary - and be willing to go to hell for it."

    Let the Preservation, Advancement and Evolution of Mankind be our Greater Good.


    And NO, my avatar is the coat of arms from the Teutonic Knightly Order because they're awesome.

  11. #11

    Default Re: Conquering the Chaos Wastes

    The problem with that is Chaos factions then collapse economically supporting all those armies as well that players cities are under very little threat when they have 20 turns to prepare vs 5 turns.

  12. #12

    Default Re: Conquering the Chaos Wastes

    I know, but teleporting armies feel extremely cheap nonetheless. I had imagined epic battles through Kislev as the Chaos Forces made their way south :<

    Can't they use a money script to get around that?

    (actually, spawning them in the middle of the empire makes it easier because anyone who knows how the script works will just build up max armies for that turn and swarm every single chaos army, picking them off 1 by 1. Plus fighting all empire factions at once causes their military score to fall with a landslide. I defeated the whole invasion in just a few turns, before learning the script.)
    "He who wishes to be the best for his people, must do that which is necessary - and be willing to go to hell for it."

    Let the Preservation, Advancement and Evolution of Mankind be our Greater Good.


    And NO, my avatar is the coat of arms from the Teutonic Knightly Order because they're awesome.

  13. #13

    Default Re: Conquering the Chaos Wastes

    i've conquered the chaos wastes, its a pretty tedious job as already said. Most of the battles were just my overpowered reiksguard cavalry stomping chaos marauders, only a few demon stack were "challenging". Eventually -after totally anihilated- they stop spawning stacks. The major problem for a 'world empire' are definetly the orcs wich will ALWAYS spawn 2 full stacks every turn even if you already took all of their cities D:

    ps: bad english

  14. #14

    Default Re: Conquering the Chaos Wastes

    Hoo boy, this will be a tedious fight then. In my Khorne campaign I've played over the past six months, I've conquered everything at the southern border of Kislev, upwards. The Orcs have completely almost everything, with Middenheim being the most potent Imperial faction left, the Dark Elves holding Nordland provinces and fighting them. Then one Dwarf province near the Sylvanian lands holding off, not even in their mountain holds.

    I always enjoy taking every single province, so knowing that the orcs will never stop spawning is a bit of a pain. I can understand Chaos, but not so much the orcs.
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  15. #15

    Default Re: Conquering the Chaos Wastes

    Hoo boy, this will be a tedious fight then. In my Khorne campaign I've played over the past six months, I've conquered everything at the southern border of Kislev, upwards. The Orcs have completely almost everything, with Middenheim being the most potent Imperial faction left, the Dark Elves holding Nordland provinces and fighting them. Then one Dwarf province near the Sylvanian lands holding off, not even in their mountain holds.

    I always enjoy taking every single province, so knowing that the orcs will never stop spawning is a bit of a pain. I can understand Chaos, but not so much the orcs.
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  16. #16
    Scipio praeditus's Avatar Decanus
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    Default Re: Conquering the Chaos Wastes

    Quote Originally Posted by Ethien View Post
    I always enjoy taking every single province, so knowing that the orcs will never stop spawning is a bit of a pain. I can understand Chaos, but not so much the orcs.
    They keep spawning in the deep "Darklands" and the southern "Worlds Edge Mountains", if you don't conquer every last bit of land on the planet and spray every nook and cranny with fungicide you will not get rid of them.
    "The only question that remained was whether the founders knew the final result of their creation, or if they themselves where the victims of a misunderstanding.
    In the latter case it was the duty of any thinking human, to press himself into the front of this depraved movement, to perhaps still prevent the extreme, in the former case the founders of this peoples disease must have been true devils; for only in the brain of a monster - not of a human - could the plan for an organisation take meaningfull form, whose purpose must lead toward the end result of a collapse of human culture and thus to the desolation of the world.
    In this case only battle remained as a means of final delivery, battle with any weapons that the human mind, intellect and will are able to comprehend, regardless, of whom fate would gift with it's blessing."

  17. #17

    Default Re: Conquering the Chaos Wastes

    Quote Originally Posted by Ethien View Post
    Hoo boy, this will be a tedious fight then. In my Khorne campaign I've played over the past six months, I've conquered everything at the southern border of Kislev, upwards. The Orcs have completely almost everything, with Middenheim being the most potent Imperial faction left, the Dark Elves holding Nordland provinces and fighting them. Then one Dwarf province near the Sylvanian lands holding off, not even in their mountain holds.

    I always enjoy taking every single province, so knowing that the orcs will never stop spawning is a bit of a pain. I can understand Chaos, but not so much the orcs.
    Well since when Orcs die they essentially create MORE Orcs, I suppose it makes sense. Whereas Marauders and the tribes north of Nordland are still human, as corrupt as they may be.

    To exterminate the Orcs in their entirety you would need to essentially scour every square inch of mountain, forest, wasteland, and wilderness on the entire eastern and southern side of the map

  18. #18

    Default Re: Conquering the Chaos Wastes

    Yes, I understand how they reproduce through fluff. Though its not every single day they launch a new WAAAGH!!!, so it'd be nice to have a delay on when they spawn things.
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  19. #19

    Default Re: Conquering the Chaos Wastes

    I agree, I tried playing as Dwarves once and was stuck in my holds for roughly 80 turns fending off Orcs before I could move out to assist anyone else. I understand that this is even realistic concerning the games' lore, but it is extremely tedious and not very fun.

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