My freshly recruited ninja always gets executed. I have him inmidst of 3 armies with generals and a settlement and no matter where I perform actions or how often I try (quicksave, quickload), he fails and gets killed. What is up with that?
My freshly recruited ninja always gets executed. I have him inmidst of 3 armies with generals and a settlement and no matter where I perform actions or how often I try (quicksave, quickload), he fails and gets killed. What is up with that?
Let a turn pass and try it again.
Honestly, it's probably just bad luck.
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save and load doesnt work anymore like it did in medieval II
That constant `Reload because you don`t like a result` is really lame. If an agent is put against a difficult obstacle it`s likely to fail, especially when having to get through huge armies. BUT, he gains experience even when he fails so if you simply accept a fail and try again next turn, his chances may gradually get better.
Also, use your ninja wisely if a target is difficult, train him on easier targets first or recruit several ninjas and rotate.
If you use strategy and tactics and accept when things don`t go plan, and not just Reload constantly then whine here when it doesn`t work, you`ll feel like you`ve actually achieved something when you do succeed.
This. Always give your noob Ninjas an apprenticeship period. Let them sabotage farms, later on ports or buildings inside cities. Sabotage armies, preferably small ones without named generals. Move on to kill "minor" targets first, i.e. monks, weak generals. Assassination of famous generals is the masters game.
If your Ninja is detected, move him away and return later.
When your Ninja gains experience, first choose traits and retainers that improve the ability to escape after failure - priceless for building up some experience. Only later specialize your ninja either as assassin or saboteur.
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Having out of frustration and desperation taken the reload option, it seems that no matter how you redo a certain action in Shogun 2, it's like banging your head against a brick wall.
Recruit early, let him do some pub crawling in a provincial capitol, issue him with a Bachelors and then let him loose to gain work related experience.
Eats, shoots, and leaves.
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After a dozen or so fails, I always imagine the enemy guards going "jeez, this guy again?"As my ninja is detected, he is pro that he not care, rush to target and kill it on next round![]()
Could be an ingame mechanism that detects when you're repeating the same action, possibly if the enemy is aware that the same ninja is lurking around, success drops dramatically. Tag team seems an interesting variant.
Eats, shoots, and leaves.
If my ninja fails the first time, i`ll try a secon time and if he fails again I usually move him away.
I have found that once a General or Agent is alerted to an assassination attempt it gets a lot harder to kill him and usually he`ll kill your Ninja. Which is realistic. Even the best ninja can`t keep attacking the same person without eventually walking straight into a ready trap and getting killed himself.
Also, like Kraut said, it`s very important to first train your Ninja on escaping if he fails- This has saved my ninja countless times, especially when attacking high priority targets. A ninja can fail many times but still be useful, but a ninja dies only once and then you have to start all over again.
Last edited by Humble Warrior; June 26, 2012 at 08:54 AM.
I dont really value the escape ability high at all.. i rarely if ever go that route.. i see more benefits in upgrading the stuff im actually using the agent for.. makes them more succesfull early on and they will level a lot faster this way
a man can die but once
medievall II quote, no?
Late game, you can also send along a horde of characters that just overwhelm the enemy, assassinating/enlightening/arresting everything in sight.
Eats, shoots, and leaves.
Infinite ninja theorem - throw enough ninjas at any problem and it will be solved
In Alpha Centauri, which is the best game, the random number generator for combat is based on a seed or something, so the result of combat will always been the same no matter how many times you reload. Maybe CA used a similar system.I have him inmidst of 3 armies with generals and a settlement and no matter where I perform actions or how often I try (quicksave, quickload), he fails and gets killed. What is up with that?
Or maybe you just have a rubbish ninja.
Dominion of Dust. A city of sand. Built your world of nothing. So how long did it stand?
A 100 years? Now wasn't it grand? Built your world of nothing. How long did it stand?
What did you think would happen? When did you think it would all fall down?
Domain of dust in a land of sand. Did yourself right, so let's feel grand.
Domain of dust in a land of sand. Now there's nowhere left to stand.
Well the OP said " my freshly recruited ninja " , so i assume his ninja is only 1 star .
It's normal if he gets executed when trying hard targets , ninjas need to be at least 3 stars to be effective , below 3 stars you just have to find single units and sabotage them to power level it or just give him easier targets and specialize him into what you do the most with him
Two stars and assassin specialization gives a fairly decent chance. But one difference I noticed between MTW and Shogun 2 is that usually no matter how many times you reload to try a character action, you don't usually succeed.
Eats, shoots, and leaves.