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Thread: Sound Issues

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  1. #1

    Default Sound Issues

    Currently in my game, when archers fire, they produce a gun sound and when my line infantry fire, they fire off naval cannon sounds. This is quite weird in my game and does anyone know how to fix this?

  2. #2
    crzyrndm's Avatar Artifex
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    Default Re: Sound Issues

    Quote Originally Posted by vinh834 View Post
    Currently in my game, when archers fire, they produce a gun sound and when my line infantry fire, they fire off naval cannon sounds. This is quite weird in my game and does anyone know how to fix this?
    Happens at the moment when you mod something. I dont know if they've found a workaround yet though
    It’s better to excite some and offend others than be bland and acceptable to all
    Creating a mod.pack with PFM - Database Table Fragments

  3. #3

    Default Re: Sound Issues

    where did you get the "updated" drivers from ? if you let windows get them that could be the problem.

  4. #4
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: Sound Issues

    you should check this thread, there is program who fix this sound issue
    http://www.twcenter.net/forums/showthread.php?t=544459
    Thanks for Cruz3D
    Last edited by Noif de Bodemloze; June 18, 2012 at 06:41 AM.

  5. #5
    Biarchus
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    Default Re: Sound Issues

    Quote Originally Posted by vinh834 View Post
    Currently in my game, when archers fire, they produce a gun sound and when my line infantry fire, they fire off naval cannon sounds. This is quite weird in my game and does anyone know how to fix this?

    I guess what's happening in my campaign map (ie clicking on a budist monastery will)generate the port seagulls sound. What happened to you, monks?) is because of modding, too.

  6. #6
    Legio's Avatar EMPRESS OF ALL THINGS
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    Default Re: Sound Issues

    Moved to Bug Reports.

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