I believe it is too since I couldn't find anything about it anywhere.
But the unit_voice question is still very important. If we can add our own unit_voice_ID it would GREATLY simplify many things. I hope Crux3D can help with that.
I believe it is too since I couldn't find anything about it anywhere.
But the unit_voice question is still very important. If we can add our own unit_voice_ID it would GREATLY simplify many things. I hope Crux3D can help with that.
I downloaded the file but have no clue on what to do next... please instruct... thank you who ever helps me...
Application crashes when I run the program.
every time i try to launch i get an error it says" An error has occurred:
File already exists in packfile:
ui/portraits/custom/cards/hojo_daimyo.tga
exiting."
so whats causing this?
I am also having the issue where the tool is not fixing sound problems in Rise of the Samurai.
Well, you probably fixed it already or just given up, but use the fix from here: http://www.twcenter.net/forums/showt...-broken-sounds
No idea why, cause this fix is nothing more than Sinfonia Semplice.pack, but this one is working while the tool itself failed to fix the sound issue for me with Radious unit mod for RotS.
I tried to play with friends in campaign, the sinfonia semplice doesn't work in multiplayer. Have I did something wrong ?
You and your friends need the exact same version to play.
Which means your friends also have to use sinfonia
hello ^^ sadly it didnt work for me so im assuming i did something wrong..
im running mods from steams workshop which cause yumi kobayas sound like cannons and remove the cheering from speeches. i ran sinfonia, it showed up in steams mod manager and i activated it. do i have to activate it last?
Okay, so I'm having some issues myself. The only sound glitch I'm getting is bow units sounding like matchlock fire. I use the SS tool, it unmarks my mods (I assume that's part of it, right?), so I remark them (currently I'm only using the Genpei map texture for Shogun 2 campaign and the SinfoniaSemplice.pak, which I assume I need to mark to make this mod work) and it seems to fix it, but it randomly seems to come back. Any idea what I can do?
i found a bug, when i activate the sinfonia pack some units of the ottomo clan have blank names.
Hi, I have use this tool many times , for the land units it worked very well , but for the navy ,such as the bow ships it caused sound problem, what can I do to solve it?
Hello, I am having sound issues for the bow monk units. They sound like cannons. And the Unique katana cavalry and yari cavalry also have a sound issue where they sound like cavalry from fots. Here is my mod list. In order. Let me know if order matters and if I need to run the .exe before I click play. or after I click play but before I click launch on the mod manager screen.
12turnsperyears_gempei_sengoku
3SkillPointsPerLevel
3SkillPointsPerLevelAgents
50PercentMoreHeroes
Sinfonia_Semplice
Sorry for the double post but by cannons I mean matchlocks. I couldn't seem to find the edit button.
i don't have the game installed in C partition and the file doesn't find my game..
Can i be sure that it is legal to download sinfonia semplice? What is the source of this tool? Can someone answer if knows?
I dont know why it would be illegal, TWC doesn't support illegal add-ons and this is a pretty well known modification.
Also those that ever have problems with the cannon sounds (that are making mods that dont involve cannons) can simply extract all the arrow sound files, then rename them all to the cannon sound file names, and re-save as a pack. This will prevent ever hearing the annoying cannons for archers again.
My Mods
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TW Arena Campaign Generals (R2)
Achilles (2018) mod