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Thread: Changelog

  1. #1
    Kolwen's Avatar Artifex
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    Default Changelog

    0.4 Changelog
    1. First public beta


    0.6 Changelog
    1. New units and armour upgrades
    2. Improved Map
    3. New sounds
    4. New banners
    5. Fixed economy, unit balance and building cost
    6. New Icons
    7. New campaign AI
    8. New allied assistance script
    9. Heroes in custom battles
    10. More info here


    0.61 Changelog
    1. Fixes a crash to desktop when Alith Anar joins your faction


    0.62 Changelog
    1. Fixed a bug on the Battle AI that was causing a lot of instability on custom battles
    2. Fixed a bug on the Black Chariot's textures
    3. Fixed a bug on the Chrace Lions


    0.68 Changelog
    1. New factions: Dwarfs, Orcs&Goblins, Tomb Kings and Skaven added to custom battles.
    2. New units: Some new units like Centigors, Bloodthirster or Dark Riders have been added to the original factions.
    3. Princesses: Every faction starts now with one princess.
    4. Reworked Building Icons: Now Nagarythe and The Cultist have their own building icons.
    5. New Portraits: All the family members and agents have new portraits.
    6. New User Interfaces: We keep improving the User Interfaces and game menus.
    7. Allied Assistance Script: Your allies will ask you for help during the campaign.
    8. Phoenix King Assistance Script: The Phoenix King will help you with reinforcements if your capital is besiged, but only if you are allied and eager to pay for them.
    9. Improved Stability and Bug Fixes: Now the campaign is even more stable.
    10. Improved Texts: Corrected grammatical errors and wrong translations.
    11. Improved Unit Balance: Among other changes, archers are now more dangerous.
    12. New morale system: The units will try to flee if they are outnumbered. Some units can inspire nearby troops. They take special importance in this version.
    13. New Projectiles: The projectiles have been totally reworked.
    14. Armour Upgrades: Some troops have now special models for armour upgrades.
    15. Unit variations: Trying to avoid clone wars is a huge task, but we have worked a lot on this.
    16. Unit Color Schemes: Some units like militias, spearman and archers have adopted specific color schemes to fit their factions.
    17. More Aggressive AI: Now Nagarythe and The Cultist will be a lot more likely to attack.
    18. Completely Skinned Settlements: Not only the walls! The whole settlements have been textured.
    19. Mercenaries: Now you can recruit elite units from other kingdoms as mercenaries.
    20. New sounds and musics: Your lions won't sound like elephants anymore!


    0.69 Changelog
    1. New factions: Dark Elves and High Elves added to custom battles.
    2. New units (Dark Elves): Dreadlord, Cold One Chariot, Shades, Black Ark Corsair, Cold One Knights, Black Guard, Executioner, Assassin, Dark Elf Warrior.
    3. New units (High Elves): Swordmaster.
    4. New units (Orcs): Goblin Wolf Rider.
    5. New units (Chaos): Lord of Change, Plaguebeast, Warrior of Chaos.
    6. New units (Ellyrion): Horse Lord (mounted and dismounted), Warden of Ellyrion (dismounted ellyrian reaver), Harbinger (dismounted Ellyrian Knight).
    7. Other Reworked Units: Hydra, Sorceress, Morathi, White Lions, Lions Pack.
    8. New Strat Map models: Castles, Menhirs, Arches, Stones, Morathi.
    9. Gates of Ulthuan: They act as forts and will help you to defend the inner kingdoms.
    10. Bugfixes: Fixed a CTD after voting for a new Phoenix King. Princesses have now more action points
    11. New Sound Effects by Ngugi: New horn sounds, new voices, new SFX for spell casters.
    Last edited by Arandir Tur-Anion de Bodemloze; January 26, 2013 at 07:23 AM.

  2. #2
    Kolwen's Avatar Artifex
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    Default Re: Changelog

    Changelog updated with the 0.68 version.

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