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  1. #1
    Roger Smith's Avatar Civis
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    Default Changing 1 Turn to 0 Turn?

    Is there any way that I can turn my 1 turn campaign into a 0 turn campaign? I recently got the marian reforms and don't want it to have to take forever to train legions. Is there something like replacing the 1 turn campaign recruitment files with the 0 turn ones? Thanks!

  2. #2
    Scipio praeditus's Avatar Decanus
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    Default Re: Changing 1 Turn to 0 Turn?

    Not a chance, you can forget it.
    Last edited by Scipio praeditus; June 01, 2012 at 09:27 PM.
    "The only question that remained was whether the founders knew the final result of their creation, or if they themselves where the victims of a misunderstanding.
    In the latter case it was the duty of any thinking human, to press himself into the front of this depraved movement, to perhaps still prevent the extreme, in the former case the founders of this peoples disease must have been true devils; for only in the brain of a monster - not of a human - could the plan for an organisation take meaningfull form, whose purpose must lead toward the end result of a collapse of human culture and thus to the desolation of the world.
    In this case only battle remained as a means of final delivery, battle with any weapons that the human mind, intellect and will are able to comprehend, regardless, of whom fate would gift with it's blessing."

  3. #3
    Spike's Avatar Primicerius
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    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by Symbyox View Post
    Is there any way that I can turn my 1 turn campaign into a 0 turn campaign? I recently got the marian reforms and don't want it to have to take forever to train legions. Is there something like replacing the 1 turn campaign recruitment files with the 0 turn ones? Thanks!
    That's the exact reasons why we prefer play 0 turn campaigns instead of 1 turn (even when I still play 1 turn sometimes, but I'm fully aware that it's the more unrealistic campaign and it was for challange, not roleplay)

    of course, when you start a campaign you should be fully aware that 1 turn is indeed challenging and force you to do a long term plans better, but much less realistic than 0 turn

    sorry, I suggest ya to restart the campaign in 0 turn, don't let the 1 turn fans convince you otherwise or you'll face similar regret in the future

    Annokerate Koriospera Yuinete Kuliansa


  4. #4
    Roger Smith's Avatar Civis
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    Default Re: Changing 1 Turn to 0 Turn?

    Darn, I feared as much. Thank you. I'm scared to try a 0 turn campaign though, I don't want to face endless stacks from the AI

  5. #5
    Spike's Avatar Primicerius
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    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by Symbyox View Post
    Darn, I feared as much. Thank you. I'm scared to try a 0 turn campaign though, I don't want to face endless stacks from the AI
    actually that's not that bad you just need to play your troop manouver well, never leave a stack unattended in the open, always have backup stacks (like in real life do), so you have things to fall back when something bad happened. Exploit natural defenses like narrow passes and river crossings, all can be done effectively in 0 turn campaigns

    plus, they aren't the 2.0 level anymore, the stacks is still more than 1 turn campaigns obviously, but you can counter them by having a good count of troops yourself

    don't let the 1 turn fans scare you, try 0 turn
    there's a reason the 0 turn are default campaigns in RS

    Annokerate Koriospera Yuinete Kuliansa


  6. #6

    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by Spike View Post
    actually that's not that bad you just need to play your troop manouver well, never leave a stack unattended in the open, always have backup stacks (like in real life do), so you have things to fall back when something bad happened. Exploit natural defenses like narrow passes and river crossings, all can be done effectively in 0 turn campaigns

    plus, they aren't the 2.0 level anymore, the stacks is still more than 1 turn campaigns obviously, but you can counter them by having a good count of troops yourself

    don't let the 1 turn fans scare you, try 0 turn
    there's a reason the 0 turn are default campaigns in RS
    Don't listen to this propaganda. Play 1 turn if you want. Sure they had reserves in real life but nowhere near as much as 0 turn represents. Don't try to justify 0 turn being realistic both 1 turn and 0 turn are unrealistic, so play the one you enjoy. No faction had the manpower to do what 0 turn does, with factions being able to plop stacks like it's nothing. 1 turn is too slow and building legions takes years. No need to justify your preference just play what you enjoy.

  7. #7
    Braeburn's Avatar Centenarius
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    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by Smerka View Post
    Don't listen to this propaganda. Play 1 turn if you want. Sure they had reserves in real life but nowhere near as much as 0 turn represents. Don't try to justify 0 turn being realistic both 1 turn and 0 turn are unrealistic, so play the one you enjoy. No faction had the manpower to do what 0 turn does, with factions being able to plop stacks like it's nothing. 1 turn is too slow and building legions takes years. No need to justify your preference just play what you enjoy.
    Quote Originally Posted by Diocle View Post
    Heresy! Betrayal!....Conspiracy!!!......Subversion!!!........Apostasy!!!!!......

    Why do you want to change from the holy '1 turn' to the subversive '0 turn'?...The Inquisition finds your motivations not sufficent....so probably it will be necessary to torture you, to obtain a full confession, about the reasons behind your apostasy!!!.........Who is behind your unholy words?...What machinations inspire your course of action?......................

    Gentlemen, gentlemen let the man make his own decision we are living in the democracy of the 21st century (not some time during the inquisition) he has every right to make his own decisions and have his own opinions on how he likes either mode. In Nomine Patris Et Filii et spiritus sancti AMEN
    [Col] Braeburn

  8. #8

    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by MARVinis View Post
    Gentlemen, gentlemen let the man make his own decision we are living in the democracy of the 21st century (not some time during the inquisition) he has every right to make his own decisions and have his own opinions on how he likes either mode. In Nomine Patris Et Filii et spiritus sancti AMEN
    Funny how you only quote the 1 turns defenders yet the aggressor (Spike) it totaly in the right. Like I said OP don't listen to this propaganda 1 turn has shown it has a following, so it fine to play it if you want. Notice in the other post I said 'play what you enjoy' as in 0 turn or 1 turn and you shouldn't need to justify your choice.

  9. #9
    chris10's Avatar Primicerius
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    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by Spike View Post
    there's a reason the 0 turn are default campaigns in RS
    wasnt there a poll recently which didnt turned out so well for the 0burnys..uhhh..ähhh..0turnys ?...cough,cough........
    Quote Originally Posted by Spike View Post
    there's a reason the 0 turn are default campaigns in RS
    hmmm...One wonders...If these reasons were so convincing then why no TW game ever has and neither will feature a 0turn recruitment ? ...
    Quote Originally Posted by dvk901 View Post
    Oh boy...now the fight starts.
    ...
    Last edited by chris10; June 03, 2012 at 08:35 AM.

  10. #10

    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by chris10 View Post
    ......... why no TW game ever has and neither will feature a 0turn recruitment ? ....
    It's one of the reasons that CA got it so right in the first place - the 1turn restriction being the best compromise to reflect the logistic realities of maintaining armies.

  11. #11

    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by Spike View Post
    actually that's not that bad you just need to play your troop manouver well, never leave a stack unattended in the open, always have backup stacks (like in real life do), so you have things to fall back when something bad happened. Exploit natural defenses like narrow passes and river crossings, all can be done effectively in 0 turn campaigns

    plus, they aren't the 2.0 level anymore, the stacks is still more than 1 turn campaigns obviously, but you can counter them by having a good count of troops yourself

    don't let the 1 turn fans scare you, try 0 turn
    there's a reason the 0 turn are default campaigns in RS
    There's also a reason why HARD/VERYHARD isn't default either.

    You get the idea...

  12. #12
    Scipio praeditus's Avatar Decanus
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    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by Symbyox View Post
    Darn, I feared as much. Thank you. I'm scared to try a 0 turn campaign though, I don't want to face endless stacks from the AI
    You could try one of the "fewer stacks" EDUs, they're in the "data\_IMPORTANT_STUFF\EDU changes" folder.
    Not sure if it matters much though, I haven't played with them yet.

    In addition to that, playing one turn but changing the recruitment times for your faction to 0 turns should also help.
    This will take some basic modding knowledge however.
    If you'd like I could do it for you in the next couple of days, if so PM me so we can discuss the details.
    "The only question that remained was whether the founders knew the final result of their creation, or if they themselves where the victims of a misunderstanding.
    In the latter case it was the duty of any thinking human, to press himself into the front of this depraved movement, to perhaps still prevent the extreme, in the former case the founders of this peoples disease must have been true devils; for only in the brain of a monster - not of a human - could the plan for an organisation take meaningfull form, whose purpose must lead toward the end result of a collapse of human culture and thus to the desolation of the world.
    In this case only battle remained as a means of final delivery, battle with any weapons that the human mind, intellect and will are able to comprehend, regardless, of whom fate would gift with it's blessing."

  13. #13
    Roger Smith's Avatar Civis
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    Default Re: Changing 1 Turn to 0 Turn?

    Allllright, thanks for the advice. I guess I'll try a 0 turn campaign. Gotta deal with Hannibal and that turn 2 rebellion again Wish I would've just started with a 0 turn campaign.

  14. #14

    Default Re: Changing 1 Turn to 0 Turn?

    As Spike said, just give 0 turn a go and see how you like it . You may find you love it. Or, alternatively, you may find you hate it, but you won't know until you try it for yourself.

  15. #15
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    Default Re: Changing 1 Turn to 0 Turn?

    You can play two separate campaigns in 1 and 0-turn. When you start disliking your current camp you can switch to the other.



  16. #16

    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by naq View Post
    You can play two separate campaigns in 1 and 0-turn. When you start disliking your current camp you can switch to the other.
    This is generally what I do. I have multiple campaigns going at the same time, and whatever one I feel like playing, I play.

  17. #17
    Roger Smith's Avatar Civis
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    Default Re: Changing 1 Turn to 0 Turn?

    Well, I did try the 0 turn campaign, and loved it. I dealt with Hannibal and the rebellion fairly easy because of the massive recruiting you're able to do. Once I was comfortable with it all, I got off for a bit, got back on a few minutes ago, and realized it wasn't autosaving. I hate my life now.

  18. #18

    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by Symbyox View Post
    ........, and realized it wasn't autosaving. I hate my life now.
    Are you aware that you are strongly advised to have disabled auto-save? You may hate your life even more if not....

    Auto-save has long been believed to be buggy and can cause crashes.

    Much better to disable it and manually save, keeping back-ups.

  19. #19
    Diocle's Avatar Comes Limitis
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    Default Re: Changing 1 Turn to 0 Turn?

    Quote Originally Posted by Symbyox View Post
    Is there any way that I can turn my 1 turn campaign into a 0 turn campaign? I recently got the marian reforms and don't want it to have to take forever to train legions. Is there something like replacing the 1 turn campaign recruitment files with the 0 turn ones? Thanks!

    Heresy! Betrayal!....Conspiracy!!!......Subversion!!!........Apostasy!!!!!......

    Why do you want to change from the holy '1 turn' to the subversive '0 turn'?...The Inquisition finds your motivations not sufficent....so probably it will be necessary to torture you, to obtain a full confession, about the reasons behind your apostasy!!!.........Who is behind your unholy words?...What machinations inspire your course of action?......................

  20. #20
    Roger Smith's Avatar Civis
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    Default Re: Changing 1 Turn to 0 Turn?

    @ur-Lord Tedric: Since I'm not exactly sure how to disable autosave, is it okay if I just don't reload from autosaves, or will that be buggy too?

    @Scipio praeditus: Hmm, I might try the fewer stacks EDU, thank you. It won't be necessary change the recruitment times for only me though, thanks for the offer. That sounds like the game won't be much of a challenge at all.

    @Smerka: I agree, I don't think either one of them are historically accurate, nice to see someone that agrees.

    @Diocle: Hmm, too bad we don't live in 12th century Spain, I might actually be scared Wait, or was it 13th century? I'm not sure.
    Last edited by Roger Smith; June 02, 2012 at 06:42 PM.

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