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  1. #1
    hochmeister devin's Avatar Senator
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    May 2010
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    halifax nova scotia
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    Default Original units

    What's the best way to disable original units? The mod I'm working on has made an entirly new roster, and I'd like to know a better way to disable vanilla units then by going in to the exclusive units file and saying false for each clan.
    My mods
    -Mod Leader for the Wheel Of Time This is not the beginning, but it is a beginning
    -Mod Leader for Shogun 2: Foreign Invasion if you want a mod with alot of units this is for you, not only is there the 40 units CA made theres planned to be atleast 177 NEW units when its done.
    -Modder in the World War I and Shogun II project. The only full scale mod for FOTS and it plays nothing like FOTS. FOTS may have Gatling guns, WW1&S2 has tekidanto samurai, SNLF, MGs, kisho snipers, assault infantry(shotguns) just to name a few.

  2. #2
    Hazbones's Avatar Senator
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    May 2007
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    Iwakuni, Japan
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    1,104

    Default Re: Original units

    You can see if my tutorial HERE will do what you need.

  3. #3
    hochmeister devin's Avatar Senator
    Join Date
    May 2010
    Location
    halifax nova scotia
    Posts
    1,397

    Default Re: Original units

    Thanks, that saved ~2500 entires! Thank god too because that would take me weeks.
    My mods
    -Mod Leader for the Wheel Of Time This is not the beginning, but it is a beginning
    -Mod Leader for Shogun 2: Foreign Invasion if you want a mod with alot of units this is for you, not only is there the 40 units CA made theres planned to be atleast 177 NEW units when its done.
    -Modder in the World War I and Shogun II project. The only full scale mod for FOTS and it plays nothing like FOTS. FOTS may have Gatling guns, WW1&S2 has tekidanto samurai, SNLF, MGs, kisho snipers, assault infantry(shotguns) just to name a few.

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