"Rebelion World" mod for RTW 1.5
Mod contain two Provincial campaignes - HardGame and BareBonus (map), - first is absolutely unique campaigne where you can fight with many tribes which present at the game how "rebels", for every is unique composition of army and other
This is demo version
Install copy on RTW 1.5, but for work need exe from BI 1.6 or Alexandr 1.9 !!!!!!!!!! So you must rename or delete folder "bi" and click RomeTW-BI.exe - game start! (So mean is BI futures in the mod present - schiltrom, shield_wall, better AI and other)
Headly line of gameplay is more realistic take place events - you not can capture all world with any faction, but only so match how it was be around in real history: for exemple for roman very match, but for pontus else not.
I change almost all components of game, but mod not contents any new units.
Else New, changes:
1.a. buildings - new system of recruit units (for example, if play for roman you can recruit roman tipe of units only in Italy, if you capture province of Gauls, you can recruit only some Gauls wariors and cavalry, then you can build roman building and then roman barracks and recruit legionares, but cavalry still Gallic! and you can recruin and future Gallic wariors with roman legions and so long) - also and for Gauls, German, Britons
1.b. change mostly bonuses from buildings - for every factions to real, so Roman can mostly chanse for capture all world, then Gauls, then German and e.t.
2. you can bribe any units at your army
3. new AI
4. new vegetation
5. TTX units change for more long battle and time recruiment (0 - 3 turns)
6. name first cogorts recruit in diff regions
7. from roman faction rest only Julii (Caesar), Scipii and Senat, many italians tribe need capture in Italy
8. campain begin in 100 a.e. at birthday Caesar, Versengetorix, Buriballa (Dacia) and we can use right away early legionare before reform, post reform can recruit normal legionare
9. all rebel tribe have many army and capture it will be not light! Every rebel tribes have unicue staff army!
10. Behaviour of all faction on strategy map changed at more realistic for capture, and new start unions
11. Change behavior development for more agressive (it parament else need test)
12. can recruit general as in BI, but for roman bodyguards can be from roman, gallic or german wariors
13. revolt is more big, brigand is more small
and many other changes
So in HardGame you have only one province in begin and you need create your empire win many tribes or keep you empire for exemple 200 years
Special thx for team map BareBonus
Special thx for team of traits (forget name)
Install: repack the packs files, new folder Data cut and paste in RTW folder, install version 1.0, then replase patch 1.8, then paste exe BI 1.6 or Alexandr 1.9, then go (optional) in folder C:\Program Files\Rome - Total War\Data\UI\UNITS and copy all cards of units in one folder, then all in every folders, then go (optional) in folder C:\Program Files\Rome - Total War\Data\UI\UNIT_INFO and the same way as in previous folder, then in options label write:
"C:\Program Files\Rome - Total War\RomeTW-ALX.exe" -show_err -mod:
is All!
i understand what instlation not very simple, but mod have very small size (8mb) , need also have util xpack and exe BI or Alex.
Mod 1.0 http://rapidshare.de/files/20501379/HardGame.rar.html
patch 1.8 http://rapidshare.de/files/22934220/patch_1.8.rar.html




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